The Road to Alpha update, a new podcast, last month in review and a new community highlight populate this month’s newsletter features.
Category: Newsletter
October 21, 2021
October is here so open up your candy bags, we’ve got a bunch of treats for you this month. A Road to Alpha Update; an in-depth interview with programmers Kyle and Rob; and more await.
September 16, 2021
Our WILD month continues with our September newsletter. This month we give you a sit-rep on our progress towards Alpha, review last month’s content you may have missed, introduce new team member Tim Schuhler, go on a safari with Jared to view the creatures of Mad Moor, read the conclusion of J.N.’s story The Bait, and talk with Community Member Crowsinger and see her art.
August 19, 2021
The longform newsletter is back! This month features a giant Producers’ Letter with updates on the Road to Alpha and more; a new story from lead writer JN Gerhart, a digest review of last month’s content; and a community spotlight.
June 29, 2021
In this month’s meaty Pantheon newsletter, Chris Perkins dives deep into new hires, the state of the game and road to alpha progress and more. There’s even a few patch notes — check them out!
March 27, 2021
The Pantheon Team moves towards Alpha; a new team member joins the ranks; and the next Pre-Alpha session is announced. All this in March 2021’s Producer’s Letter.
January 19, 2021
Further funding acquired for Pantheon; new hires on board, and more!
November 19, 2020
In this month’s newsletter, Project Producer Ben Dean announces a new team member, upcoming development streams, the state of the game, and the next Pre-Alpha session dates. Read on for all the details.
October 14, 2020
In this month’s newsletter, Producer Ben Dean reflects on the road so far and discusses the move away from hardcoding and its impact. We also learn more about Pre-Alpha 5, including the next testing session date!
May 20, 2020
Ben Dean offers an in-depth look at the team’s recent progress and how it relates to the long awaited completion of our milestone project. One of the key components of completing this project is the rollout of PA5. The team has an internal target date circled and Ben provides insight as to what this round testing will look like. We round out the news with some of our most recent patch notes.