In untamed regions, the Ranger is a versatile and ferocious warrior, united with the land and animals he communes with.

The wilds of Terminus call to Rangers, drawing them deeper into its mysteries. It is in these untamed regions of the world that Rangers are forged into versatile and ferocious warriors, united with the land and animals they commune with.

The Ranger excels at both melee and ranged combat, able to weave between the two with elegant ease. In close combat, Rangers prefer the use of one-hand weapons over two-handed, able to deliver devastating damage with swift precision. When the Ranger chooses to withdraw from close quarters combat, they can masterfully employ bows and crossbows to inflict lethal ranged damage, restrain enemies, illuminate their environment, set traps or flee from danger.

Group Role: Damage
Combat Resource: Endurance, Momentum
Available Armor: Cloth, Light and Heavy Leather, Light Chain
Available Weapons: Dagger, Short Spear, Sword, Great Sword, Edged, Great Blade, Axe, Club, War Hammer, Mace, Longbow, Short Bow, Crossbow

FEATURED ABILITIES Valeguard’s Stride [Passive]

Your movement speed is increased while outdoors.

Silent Arrow

A carefully aimed shot that impales an enemy, dealing high Physical damage. If the enemy is under the effect of your traps, Silent Arrow will critically hit. This ability can be manually aimed for increased damage.


Leap into the fray to engage an enemy in melee combat, granting Initiative, which guarantees your next melee ability will critically hit.

Brightfire Sap

Coat your weapon in brightfire sap, turning it into a light source.


Kick off an enemy, vaulting backwards and granting Advantage, which guarantees your next ranged ability will critically hit.

Kaylen’s Charge

Command an animal’s trust, immediately ending combat and making the animal friendly towards you for a short time.

Fractal Arrow

Fire an arrow that shatters on impact, dealing physical damage and causing the enemy to bleed.

Beckon: Grizzly

Beckon a Grizzly Bear to attack an enemy for a short duration, dealing Physical damage to an enemy and stunning them briefly.

Beckon: Vale Hawks

Beckon a pair of Vale Hawks to carry you to a nearby location. Cannot be used in combat.

Hamstring Trap

Set a Hamstring Trap that snares the first enemy to approach, reducing their movement speed.

Weighted Bolt

Fire a heavy, blunted bolt at an enemy with enough force to knock them back a short distance. Puts the enemy in an off-balance state.


Launch a burning arrow that sticks into the ground at target location, acting as a torch for a short time.

Ferocious Assault

Unleash a flurry of rapid strikes with both weapons, inflicting multiple rounds of physical damage.

*Not a complete ability list

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