
AVAILABLE RACES
Archai
Elf
Halfling
Human
Ogre
Druid
Amidst the fragmented realms, the wild-eyed Druid embraces the diverse, natural world, peering into its mysteries. Druids are revered as visionaries who can see into the heart of Terminus.
The wild-eyed Druid has answered a dangerous call: to embrace the natural world of Terminus and peer into its mysteries. With the manifold fragments of other worlds and realms now on Terminus, the landscape is highly diverse and treacherous. For this reason, Druids are often revered as visionaries who can see beyond the fragmented terrain and into the heart of Terminus itself.
At its core, the Druid is a light-armored mystic who is able to draw out aspects of the natural world and imbue them into other living things or project them into their surroundings. But there is a fine line they must walk as they gaze ever-deeper into the secrets of Terminus. The Druids who learn to master these revelations are rumored to have incredible restorative abilities, while wielding the power to command the weather itself. Surely, there is rarely a display as awe-filled as this kind of fury when kindled.
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Your covenant with the natural world has cultivated a unique sense of trust from the animals of Terminus, making most of them unlikely to attack you unless provoked. |
Bind a talisman of enchanted ironvine to your enemy, healing anyone who inflicts physical damage on the target for a small amount. |
Imbue the aquatic nature of Swiftgills into the target, increasing their swimming speed and breath capacity for the duration. |
Protect the target with a mystical seed that absorbs incoming damage. When the seed absorbs the maximum amount of damage, or the duration ends, the seed will bloom and heal the target for a moderate amount. |
Gather leaves to yourself and form them into a mystical cloak, making your target invisible to most creatures. |
Create a tree of pure Verdanfire near you, periodically healing group members within 15m of the tree. |
Beckon Hirode, the Ward of Masae, as your companion. Hirode is capable of healing and buffing your allies in various ways. |
Explorers have noted the presence of ancient, iridescent stones hidden amid the groves and wilds of Terminus. These stones have come to be known as “Wandering Stones” and are seething with Druidic magic. Because of this, it is rumored that Druids are able to attune to these Wandering Stones and travel between them. Perhaps there is even more to these stones than most realize… |
Hurl a spear of pure Verdanfire at an enemy, dealing Nature damage. If Hirode’s Gaze is active on the enemy, this ability will Silence them for a short time. |
Form a bridge of interlocking vines, allowing yourself and others to cross a gap that is too wide to jump across. |
Ask Hirode to heal an ally with a surge of Verdanfire. |
Imbue the wolf’s speed and agility into your target, increasing their movement speed while active. This movement speed bonus will increase based on your level. |
Transform into a rooted tree, preventing all movement while increasing your health regeneration. |
Call a bolt of lightning to strike the target, inflicting Shock damage. |
*Not a complete ability list