Category: Newsletter

What to expect with Pre-Alpha, last month in review, marketing Pantheon, and a new Community Feature

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More funding secured! Read about it and a special stream next week. PLUS find out about the Near Death mechanic in Pantheon.

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The design behind Pantheon’s dungeons, current game progress, a pre-alpha session this summer–lots to dig into in June’s newsletter.

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Lots to cover as we read about the Early Monk Experience, see what’s been happening in development in the Producer’s Letter, catch up on our Month in Review and catch up with StoneFish in our Community Feature. It’s all just a click away.

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You won’t know where to begin with 5 articles to choose from this month. Between the Road to Alpha update, the month in review, an interview on startup strategies with CEO Chris Rowan, a first look at combat techniques and an interview with community member ManOfRohan, it’s a tough choice on where to start.

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This month we look at the new HDRP client, enjoy some screenshots and video and sit down with Community Member Spof. Jump on in with us.

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A new high-definition client is implemented; last month in review; more Giant lore; the Wizard early experience and a Community Feature with Moxie.

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This month’s newsletter takes a look at some highlights to look forward to this year; dives deeper into QA with QA Lead, Kim Morrison; and chats with community member and writer, RedbeardFlynn.

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This month we take a look at some highlights of 2021 and what’s ahead for 2022. We also review the past month’s content and meet with Bazgrim for December 2021’s Community Highlight.

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The Road to Alpha update, a new podcast, last month in review and a new community highlight populate this month’s newsletter features.

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