Below are some highlights of today’s patch. For the full list of all of today’s additions and fixes with more details, check out the patch notes here.
This week’s update to the Public Test Realm includes several bug fixes for problems that were impacting multiple class abilities, including issues that were breaking aura-type abilities and charged abilities across all classes. In addition, we have a number of class-specific fixes for problems that were reported by our player testers.
This week’s update also includes some audio optimization and terrain fixes for several areas of the world.
We have also added class trainers for levels 41-50 for all of our active classes, which will enable our testers to make sure that all of the base abilities for each class are functioning properly all the way up to level 50.
Looking Ahead
As we go forward, we will be working to bring mastery online for our remaining classes, as well as enabling some of the wizard and enchanter abilities that are not yet functioning so that they can be thoroughly tested.
We greatly appreciate the players who are taking time out to play on our Public Test Realm and help us identify bugs and problems that need to be addressed. Through your efforts, we have been able to identify and fix many bugs, including several major systemic problems that impact server performance and stability. In addition, the data coming from the PTR has helped us to make improvements to our own development processes, tools, and error logging which will help us catch problems as we go forward. We have also gained invaluable data and feedback around combat in Pantheon, which we will be leveraging as we move forward with tuning, updating existing content, and building new content for the game. None of this would be possible without the passion and dedication of our community, and we are eternally grateful for everyone who takes the time to play our game.