Author: Ben Dean

We’re bringing on more people + April’s Roadmap to Alpha update + May’s content calendar

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2022 is wrapping up and we take a look at some of the milestones we met, just in December. Also, check out the tools behind Pantheon, our month in review and more.

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Not one, but two pre-alpha sessions are planned for December.

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Packed with punch and plenty of pop, October’s newsletter revisits the recent pre-alpha session and what’s coming next.

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Pre-Alpha, new hires, a year of development notes, an interview with The Faceless – this month has lots to catch up on.

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What to expect with Pre-Alpha, last month in review, marketing Pantheon, and a new Community Feature

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More funding secured! Read about it and a special stream next week. PLUS find out about the Near Death mechanic in Pantheon.

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The design behind Pantheon’s dungeons, current game progress, a pre-alpha session this summer–lots to dig into in June’s newsletter.

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Lots to cover as we read about the Early Monk Experience, see what’s been happening in development in the Producer’s Letter, catch up on our Month in Review and catch up with StoneFish in our Community Feature. It’s all just a click away.

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You won’t know where to begin with 5 articles to choose from this month. Between the Road to Alpha update, the month in review, an interview on startup strategies with CEO Chris Rowan, a first look at combat techniques and an interview with community member ManOfRohan, it’s a tough choice on where to start.

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