2022 is wrapping up and we take a look at some of the milestones we met, just in December. Also, check out the tools behind Pantheon, our month in review and more.
Author: Ben Dean
December 22, 2022
November 24, 2022
Not one, but two pre-alpha sessions are planned for December.
October 27, 2022
Packed with punch and plenty of pop, October’s newsletter revisits the recent pre-alpha session and what’s coming next.
September 29, 2022
Pre-Alpha, new hires, a year of development notes, an interview with The Faceless – this month has lots to catch up on.
August 18, 2022
What to expect with Pre-Alpha, last month in review, marketing Pantheon, and a new Community Feature
July 21, 2022
More funding secured! Read about it and a special stream next week. PLUS find out about the Near Death mechanic in Pantheon.
June 16, 2022
The design behind Pantheon’s dungeons, current game progress, a pre-alpha session this summer–lots to dig into in June’s newsletter.
May 19, 2022
Lots to cover as we read about the Early Monk Experience, see what’s been happening in development in the Producer’s Letter, catch up on our Month in Review and catch up with StoneFish in our Community Feature. It’s all just a click away.
April 21, 2022
You won’t know where to begin with 5 articles to choose from this month. Between the Road to Alpha update, the month in review, an interview on startup strategies with CEO Chris Rowan, a first look at combat techniques and an interview with community member ManOfRohan, it’s a tough choice on where to start.