Below are some highlights of today’s patch. For the full list of all of today’s additions and fixes with more details, check out the patch notes here. There is a character reset today.
This week has some major updates coming to the Public Test Realm:
First, we’re increasing the level cap to 20. This includes:
- All classes will now have access to their 11-20 class abilities. You can find these on new trainer NPCs in the starting areas or in Demith.
- With higher levels comes access to more of the world and more items. Please adventure accordingly.
We have done some initial tuning in 11-20 areas, but we fully expect that our player testers will find things that still need refinement. Please make sure to report bugs and give feedback on Discord as you try things out. Also, please note that the higher levels will mean more grouping opportunities and plan accordingly.
Second, we are introducing both the Rogue and Enchanter classes. A few notes on these:
- Both classes have just about all of their combat abilities at this time. There are a few rogue abilities that depend on some special functionality we still need to implement, but these are new things that Rogues have never done before.
- For rogue, please make sure to give us feedback on how your abilities are working, including the expanded range of traps and toxins.
- For enchanter: Please be aware that Charm is in an early, experimental state. We still have some things we want to do in order to give you better control over your charmed NPCs – feedback is helpful, but not critical at this stage.
In addition to the above we have also done some tuning to other class abilities, NPCs, and itemization throughout the lower-level areas of the game.
As always, we want to send a big thank you out to all of our players who are logging onto the Public Test Realm. Your bug reports and feedback are helping us refine the changes we are making so that when we are ready to push the Combat and Progression update out to all our servers, our game can deliver a compelling and fun combat experience at all levels.
Known Issues
- In some cases, abilities may generate an error message such as “Failed Ability Cast: Moving” even when they function correctly.
- Global Cooldowns and Shared Cooldowns are not always functioning properly.
- Water in Eastern Plains may not be swimmable.
- Standing under the elevator in Wild’s End will push players under the world (Don’t do that).
- Charm is available! Please note this is an early iteration. Testing and Feedback are needed.
- If you charm an NPC and move it far away from its spawn point, the NPC will attempt to leash back to its spawn point when the Charm effect breaks.
- Mail items will not be retrievable unless you have enough open space in your main inventory (not bags) for all mailed items.