Category: Development

In Part 3 of our Combat & Progression Update details scheduled for early 2026, we get into the specifics of combat adjustments by adjusting defensive stats impact, melee hit chance and damage formulas, and critical damage mitigation.

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In today’s post, we get into the details of Unified NPC Templates by removing the chevron system. Find out what it means for players, groups, and the consider system. This system change will be included in the Combat & Progression Update, coming in the spring.

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Our Spring 2026 Update is LOADED with updates. Today we kick off our update details series with the overview, the first of nine planned articles over the next two weeks. Read on to learn more of what’s coming this spring.

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November’s Update is landing Wednesday, November 19th. Discover more about the Wildbloods, Wizard updates, new boss encounters and more!

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Preview the Smoldering Trenches and the Ashbreather Enclave, coming to Pantheon: Rise of the Fallen, June 11th.

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Be one of the first to try out this iconic class!

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Listen in as developers answer questions directly from the community.

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Listen in on the open discussion on tank classes in Pantheon: Rise of the Fallen.

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Find out where testing feedback has landed the Rogue class.

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Minus and Joppa share details on the Pantheon healer classes and what makes each of them different.

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