PTR Patch Notes – May 27, 2026




About the Public Test Realm (PTR)

The PTR is a server for players to participate in testing upcoming systems and content. It is NOT a full game experience. For the full early access game, please use the commercial Pantheon: Rise of the Fallen client.

On the PTR, there are bugs, incomplete content and/or systems, and server availability is not guaranteed. Additionally, character and/or server resets may occur without notice.

Please provide your bug reports and feedback on the Official Pantheon: Rise of the Fallen Discord, where PTR feedback channels have been created.

In this Update

This update brings several changes related to character progression and character abilities, notably healer abilities. In addition, the update also contains general tuning and several bug fixes.

Experience Progression Adjustments

We are updating the formula used to calculate your experience gain when killing NPCs. This new formula has been redesigned to make it easier to tune the game’s overall progression rate now and in the future, while also allowing us to more directly link that progression to challenging encounters and areas within the game.

Healer Adjustments

Based on feedback and testing so far, we have adjusted the healing aspects of Cleric, Druid, and Shaman in this update. The levels of some abilities have been adjusted, and some new abilities have been added. If you test healers, please make sure to provide feedback and let us know how they are doing.

Character Reset

Due to the experience progression changes, any players will need to create new characters on the Public Testing realm to resume testing this week.

Level Cap

The level cap for Week 4 will remain set to level 10 as we perform a final evaluation of the new experience progression formula.

Week 4 Testing Focus

  • Combat testing for levels 1-10
  • Updated healer abilities
  • Experience progression rates, especially in group situations
  • General feedback

Bug Fixes

  • Fixed an issue where items the player was trying to attach to a mail message were being allowed or disallowed incorrectly.
  • Fixed an issue where trying to attach untradeable items to mail would report the same error twice.
  • Fixed an issue where typing the letter r (the default hotkey for reply) in the ranger tracking name filter, such as when typing the word spider, would open the chat window input to initiate a reply to the last person the player had received a tell from. TL;DR you can now track spiders without having to send tells to people about it.
  • Fixed several issues with rivers not lining up properly in Wild’s End and the Silent Plains.
  • Fixed some situations where buffs would stack improperly if you cast different ranks in a specific order.
  • Group members who are dead will no longer get a share of experience or split coin, and will not gain experience from kills, quests, or any other sources while dead.

Class Abilities

Cleric

  • Clerics now begin play with the first rank of Healing Spark at Level 1. Additional ranks are available at levels 6, 12, 18, 24, 30, 36, 42, and 48.
  • The Celestial Light I ability has been moved to level 12, with additional ranks coming at levels 20, 28, 36, and 44.
  • Added the Sacred Shield line of abilities beginning at level 4.

Druid

  • Hirode may now be beckoned at level 1. New druids will start with the appropriate ability scroll in their inventory.
  • Flickering Flame has been removed and Hirode’s Flame is now available at level 1. Additional ranks of Hirode’s Flame are available at level 6, 12, 18, 24, 30, 36, 42, and 48. The base healing provided by these abilities has been increased and the base mana cost has been reduced.
  • Talisman of Regrowth I has been moved to level 4, and Talisman of Regrowth II is now available at level 10. The base healing provided by these abilities has been increased and the mana cost has been reduced.
  • Preserver’s Wildfire is now a healing-only ability and will no longer damage NPCs. However, the ability is now a 120 degree cone (increased from 80 degrees) and has had its range increased to 20 meters.
  • Verdanfire Seed I is now available at Level 10, with additional ranks available at levels 16, 22, 28, 34, 40, and 46.
  • Verdanfire Seed can no longer be cast if the druid has less than the amount of mana required by the spell.

Paladin

  • Fixed a regression in the Valiant Cross Ability. It should now once again properly damage undead targets.
  • Fixed the damage modifiers applied by Venger’s Vow to match their intended values.

Ranger

  • Rangers now receive the Dual Wield proficiency at Level 1.
  • Outlander’s Whisper may now only be used on animal NPCs. The tooltip has also been updated to better reflect what the ability does.
  • The Valeguard’s Stride scroll available at the Ranger trainer now scribes the correct version of the ability.
  • Rangers may now properly scribe Brightfire Blast I.
  • The Falcon Strike I scroll will now actually scribe Falcon Strike I to the codex when used.
  • Rangers should now begin the game with the correct version of the Forage ability in their inventory.

Shaman

  • The amount of mana generated and the amount of health consumed by Chronoburn have been adjusted.
  • The base healing of Mantle of Mist rank 1 and 2 have been increased.
  • Replenish now applies healing every second over six seconds (increased from three seconds), with additional healing on the final tick.
  • Added a new ability, Rushing Waters, with the first rank available at level 10.
  • Hurry the Past has been moved to level 20.
  • The following abilities have been removed: Breath of Gha-Mor, Breath of Tyr-Rak, Breath of Rha-Zuun, Breath of Mal-Drel, Breath of Mu-Sarul, and Breath of Vol-Zarash
  • The Bane of Water spell line has been removed and replaced with the Primordial Curse line of spells, which is cast through the Shaman’s Ancestral Companion. The first version of Primordial Curse is available at level 20.

Summoner

  • Fixed a grammatical error in the descriptions of a number of Summoner spell scrolls.
  • Summoned Arcamental offhand weapons are no longer marked as Temporary and will remain on your pet when you log out.

Warrior

  • Shield Block should now function properly when used.
  • The ability scrolls for Mocking Blow will now properly scribe their abilities.

Consider System

  • Removed the Light Blue (Easy) color category.
  • Adjusted the level bands for Blue and White NPCs to better reflect actual challenge of the encounters.
  • Added the Purple (Nightmare) color category, just before Red (Tombstone).

Gathering

  • Temporarily set all NPCs to show as un-skinnable until Gathering and Crafting systems are brought back online.

Itemization

  • Updated the stat bonuses provided by the Shiny Steel Claws
  • Fixed incorrect bonuses on the Ghaldassii Necklace.

NPCs

  • Fixed a problem that was causing some NPCs in Availia to become unresponsive to hails.
  • Removed several vendors of outlawed attribute traits who had been hiding out in the town of Demith. Also permanently disabled the traits they were selling just in case any of them have still managed to evade us.

User Interface

  • Changed the display of Physical Crit Bonus and Spell Crit Bonus to show the actual percentage benefit in item tooltips.
  • Increased the maximum possible height for chat windows.

World

  • Filled a gap in the terrain where players were getting stuck in Thronefast.
  • Fixed a problem with rock collision in the Barrowdark that could lead players to become trapped.
  • Fixed a rock that was missing its texture in Avendyr’s Pass.
  • Planted several trees that had broken free of the bonds of gravity in Thronefast more firmly into the ground.
  • Slightly reduced the height of a bridge in Wild’s End. Local adventurers should no longer trip, stub their toes, and fall into the river while attempting to cross. Probably.

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