Category: Producer’s Letter

In this month’s meaty Pantheon newsletter, Chris Perkins dives deep into new hires, the state of the game and road to alpha progress and more. There’s even a few patch notes — check them out!

◀ NEWS

The Pantheon Team moves towards Alpha; a new team member joins the ranks; and the next Pre-Alpha session is announced. All this in March 2021’s Producer’s Letter.

◀ NEWS

Further funding acquired for Pantheon; new hires on board, and more!

◀ NEWS

In this month’s newsletter, Project Producer Ben Dean announces a new team member, upcoming development streams, the state of the game, and the next Pre-Alpha session dates. Read on for all the details.

◀ NEWS

In this month’s newsletter, Producer Ben Dean reflects on the road so far and discusses the move away from hardcoding and its impact. We also learn more about Pre-Alpha 5, including the next testing session date!

◀ NEWS

Ben Dean offers an in-depth look at the team’s recent progress and how it relates to the long awaited completion of our milestone project. One of the key components of completing this project is the rollout of PA5. The team has an internal target date circled and Ben provides insight as to what this round testing will look like. We round out the news with some of our most recent patch notes.

◀ NEWS

April showers bring… a new DevStream and Producer’s Letter! At a time when the whole world is focused on Covid-19 and its far reaching effects, online worlds have stepped in to serve a larger purpose, hosting healthy social gatherings and communications. We’ve always intended Pantheon to become a fun escape and a refuge for all, and we’ve made a lot of progress.

◀ NEWS