Category: Dev Diary

Black Rose Keep launches tomorrow! Here’s what’s in store for BRK and what’s coming up for Pantheon.

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Black Rose Keep will be open to Pantheon: Rise of the Fallen players this month.

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Tenets are the foundation of Pantheon: Rise of the Fallen. Creative Director, Chris “Joppa” Perkins shares what these tenets are and how they drive development.

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Part Two of the Ashbreather saga lands in Terminus on July 16th. Creative Director Chris “Joppa” Perkins covers why this is a major milestone for Pantheon: Rise of the Fallen.

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Stats are seeing some big changes in Pantheon. Read up on what the Creative Director intends for stats and find out what is coming next in this Dev Diary.

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Game Designer, Nephele, has been busy updating the look of the crafting stations. Take a look at what you can expect to find in the next game update.

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The Ashbreathers Update will include a noticeable integration of the Perception System. Joppa and Nephele explore the possibilities with Perception in today’s Dev Diary.

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Our Advanced Testing program has been updated to fit our Early Access model. Get the details of how this testing will work moving forward.

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Game Designer, Convo, shares the process of creating Ashbreather’s Enclave, the next major content to be released into Terminus.

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Be prepared to see these itemization changes in gaming in future game updates.

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