February Early Access Update

February Early Access Update

Early Access Update

In December 2024, Visionary Realms, Inc. boldly ushered Pantheon: Rise of the Fallen into Early Access. With nearly 100k game sales and a Very Positive rating on Steam, we consider this a success and have been thrilled with the reception. With that achievement behind us, we now look at Pantheon’s path ahead to a full 1.0 launch and would like to share what we have been actively working on since the start of EA to make that happen.

Player Experience

As with any new game, Pantheon has had its own growing pains. Going from a small, dedicated pledge community to running a live service has been a wild ride. The top priority has been player experience. The support team has been in-game, assisting players, logging bug reports, monitoring servers, and sorting out technical issues as they crop up. We have been responsive to the needs of our player base and have been proud of this team’s ability to support thousands of concurrent players every day since EA began.

Unity Upgrades

As planned, we started work on the Unity 6 upgrade early this year. February 6th, we flipped the switch on for Unity 6 and have been focused on addressing the inevitable hiccups that come with a major engine change. This upgrade builds the foundation for future improvements and gives us more tools to create a better Pantheon for release. Currently, the most notable difference has been with the dungeon atmosphere. The ambience and lighting make for a dramatic experience as players crawl through these menacing zones.

Prosperity and Growth

In February, we were able to bring back a couple of paused contracts, specifically addressing content needs. We welcomed back David “Roenick” Schlow and JN Gerhart. We also added a new face to VR; Andy Raven has joined the team also working in game design under the guidance of our Creative Director, Chris “Joppa” Perkins.

The Pipeline
  • The Druid – This class is next up to be added to Terminus and is scheduled for release in the coming weeks.
  • PvP – We will be adding special ruleset servers for a raw PvP experience.
  • Content – Wildblood camps and Ashbreather dungeon in Silent Plains are actively being built.
  • Quests and Dialog – Wild’s End is getting some design attention making it more appealing for low level players.
  • Classes – Class kits are being worked on to get remaining classes filled out to level 40.
Patches and Updates

We are currently working on a weekly update cadence. Some weeks will be data-only patches that may not have any tangible impact on the game world, but weekly updates will allow us to do backend work, restart the servers (if needed), and push content when it is ready to be rolled out. For information on what to expect each week, please follow our Social Media platforms, Discord server announcements, Steam page, and website updates. Patch notes will be posted with each update as applicable.


Please keep a watch out here on the official website for more incoming updates about Pantheon: Rise of the Fallen as we continue to work towards launch.

◀ NEWS

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