Category: Dev Diary

Ever wonder what goes into the design of a boss encounter? Wonder no more! The Pantheon Design Team walks us through the process.

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Along with the Wildbloods coming in November, the Wizard class is getting a refinement pass. Here’s what’s coming.

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We look at insights from player feedback for Black Rose Keep, its successes and areas for improvement, as we gear up for future updates like the upcoming Wildbloods PoI.

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The 2025 Pantheon Roadmap has been updated. Here’s what’s coming throughout the rest of the year.

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Black Rose Keep launches tomorrow! Here’s what’s in store for BRK and what’s coming up for Pantheon.

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Black Rose Keep will be open to Pantheon: Rise of the Fallen players this month.

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Tenets are the foundation of Pantheon: Rise of the Fallen. Creative Director, Chris “Joppa” Perkins shares what these tenets are and how they drive development.

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Part Two of the Ashbreather saga lands in Terminus on July 16th. Creative Director Chris “Joppa” Perkins covers why this is a major milestone for Pantheon: Rise of the Fallen.

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Stats are seeing some big changes in Pantheon. Read up on what the Creative Director intends for stats and find out what is coming next in this Dev Diary.

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Game Designer, Nephele, has been busy updating the look of the crafting stations. Take a look at what you can expect to find in the next game update.

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