TRAIN TRACKS AND TRAINS
So fast travel was brought up a bunch of times I'm sure and is going to be hard to avoid all together which isn't a bad thing as long as it is done properly. Even if they do away with portals/rifts all together I'm sure there will be some from of boating system or some kind of horse and buggy where you pay an NPC and they travel you across the globe to some other city port. I'm sure Pantheon will not leave us to our tom and jerry or our horses tom, jerry, bob, and jane.
It would be cool if Pantheon launched and everyone had to hoof it around their initial days in Terminus. As they progressed they'd meet other players who could either give them a run speed buff, include them in group and everyone in group gets run speed, or they could teleport them via a wizard spell and/or druid spell. You know, just like the old days.
But what if during this time crafters progressed. Blacksmiths progressed in making different forms of steel and plates and what have you. Woodworkers learned how to fashion together wooden structures. Alchemists learned how to create potions and chemicals and even fuel. What if ALL these crafters got together and created a train system? Crafters from each city could work on their locales trains and tracks and as they worked outward they could connect with other cities tracks and systems. Guilds could work on this together and possibly if a town doesn't have anybody working on its cities train system someone else can come in and keep building their tracks right on through.
POSSIBLY whoever built the tracks could charge their own fees, which would be cool incentive for doing this let alone just the feature of having a train system that enables players to travel much faster across terminus. Or the trains could be free I don't know. But either way this would be a great way to get the community together to work on something that would make the world feel more alive and would give everyone involved a great sense of accomplishment and ultimately, again, would give the players a fast travel system that wasn't some instanttaneous portal/rifting system.
I don't see trains, some form of them whether it be trains or some other from of transportation, and whether it be steamp punk, magical, alchemically, mystically, etc being too far out of the reaches of our lore. We have dwarves, gnomes, humans, etc along with Terminus itself being a bunch of different worlds together. I think it could be a part of this world.
I also don't see trains but some other type of transportation that fit into the world like wagons could be crafted. I like that it could be an event possibly for each race to accomplish on every server individually. Have multiple crafters be required and tons of material required to be donated. Possibly throw in some quest in order to earn the recipe.
An interesting idea. It allows people not of a specific (druid/wizard) class to offer travel for money.
However, it should be among the endgame crafting recipes, and very hard to get, both the skill and the recipe itself, otherwise everyone will have it.
In fact, several recipes could be made. One for a dock with a ship, players click, and a certain amount of coin is deducted from their account and they're allowed to be on the ship. The coin goes to the owner, and the game system deducts a tax, which also helps to remove the coin from the game.
The crafter would decide the route, and the ship would then work automatically. This would enable different optimized routes, depending on where people actually want to travel.
Another recipe, maybe, for a waypoint for automated flying mounts.
Real teleports maybe, if each ticket is >>very<< expensive, or if it uses up an item that's not a common drop.
This discussion got me thinking that along with maybe class specific abilities, the idea of paying a fare to get on the boat seems reasonable- scaled to level, so between 1-10 the fare is X, and from 10-20 fare is X+.
Or, Zip lines. One way crafted Zip lines so if you go where one is, if you're lucky it's there, if not, you know its on the other side and you have to walk. Or even half way, one way auto re-set Zip lines that get you partial or half way in/accross.
hehe, or class/race specific zip lines that took two at a time so you had to figure out the puzzle, if anyone remembers the cannibals and the missionaries? or 3 dimes and 3 pennies and two could go accross but one had to come back (to row the boat) and only certain pairs ( classes, races?) could be left alone but others could not. Heh an ogre and a gnome would not work because the ogre would eat the gnome, but two gnomes or two ogres are ok. Can you imagine doing that with a small raid force, lol.
oh gosh even for a group and the area bound by magic to insure it happens or else everyone is set back to the beginning and you have to start over-
Anasyn said:I also don't see trains but some other type of transportation that fit into the world like wagons could be crafted. I like that it could be an event possibly for each race to accomplish on every server individually. Have multiple crafters be required and tons of material required to be donated. Possibly throw in some quest in order to earn the recipe.
Aethor said:An interesting idea. It allows people not of a specific (druid/wizard) class to offer travel for money.
However, it should be among the endgame crafting recipes, and very hard to get, both the skill and the recipe itself, otherwise everyone will have it.
In fact, several recipes could be made. One for a dock with a ship, players click, and a certain amount of coin is deducted from their account and they're allowed to be on the ship. The coin goes to the owner, and the game system deducts a tax, which also helps to remove the coin from the game.
The crafter would decide the route, and the ship would then work automatically. This would enable different optimized routes, depending on where people actually want to travel.
Another recipe, maybe, for a waypoint for automated flying mounts.
Real teleports maybe, if each ticket is >>very<< expensive, or if it uses up an item that's not a common drop.
Angrykiz said:No trains in my fantasy please...
Kiz~
I'm with Kiz on this , no trains , planes or automobiles .
Why ? IMHO they simply do not fit into a high fantasy MMO like pantheon is portrayed to be . I like the boats and even class ports , I even don't mind gate potions Like the shaman alchemy potions . Nothing wrong with four legged creatures either .
Shea said:I'm with Kiz on this , no trains , planes or automobiles .
Why ? IMHO they simply do not fit into a high fantasy MMO like pantheon is portrayed to be . I like the boats and even class ports , I even don't mind gate potions Like the shaman alchemy potions . Nothing wrong with four legged creatures either .
I just see the inevitable, which is some form of instant fast travel whether it be portals or riftways or whatever. Most of the community here seems to be opposed to fast travel and just want to take their mount and explore but they are kidding themselves if they think instant fast travel will never enter this game.
Agreed instant travel will most likely enter the game (At some point ) . I do hope that when it does it flows with the theme of pantheon . Imho trains , planes and automobiles simply don't . It's similar to when they added the zone south of NT in vanguard . I thought those cannons were ridiculous and did not fit the game .. I stopped playing shortly thereafter ..
Shea said:Agreed instant travel will most likely enter the game (At some point ) . I do hope that when it does it flows with the theme of pantheon . Imho trains , planes and automobiles simply don't . It's similar to when they added the zone south of NT in vanguard . I thought those cannons were ridiculous and did not fit the game .. I stopped playing shortly thereafter ..
Lol, well in my defense, automobiles and planes were a joke. And the theme of Pantheon IS that a bunch of worlds and dimensions have collided with each other if I'm not mistaken. Different time periods and the sort so I still highly believe that trains could fit in the lore.
The Khadassa (hope I spelled that right) Dwarves are said to have experience with steel and mysticysm and I'm sure the Gnomes have familiarity with enchantments and the humans with alchemy and the elves with woodworking or what have you. You can combine steel and wood to fashion trains that run off steam and coal and fuel from alchemy with a little bit of enchantment and mysticysm to wrap everything up. Trains are not dependent on futuristic technology, they have been around for many years and were made very crudely back in the day.
I'm not going to beat a dead horse so just know that I'm not trying to add science fiction into Pantheon. Nor am I trying to modernize it, I believe trains can transcend time periods more easily than automobiles and planes and etc.
Cheers
Off topic a bit, but why do you guys assume that fast travel will eventually be in the game? I thought that this game was being designed specifically to buck those types of systems. Unless you are thinking of a few expansions in the future - like when these terrible, horrible, abysmal, dreadful Plane of Knowledge books showed up everywhere in EQ?
We are already going to have the caravan system from VG, Caster ports, boats I'm sure, and mounts. I really don't see the need for any additional transportation, you can only have so many forms of it before you trivialize the world, which the devs have said several times they do not want to do.
NoobieDoo said:Most of the community here seems to be opposed to fast travel and just want to take their mount and explore but they are kidding themselves if they think instant fast travel will never enter this game.
That's what the devs want as well, not just the players. The whole entire point of Pantheon is to explore the world and to engage with people while doing it. You pretty much have to have long journeys if you want people to band together. If we can all just zap around willy nilly the entire need to communicate/group up for directions/protection during a journey goes out the door. I'm pretty sure that neither of McQuaid's games had instant fast travel while he was around, and that those were decisions made after he was already gone. I'm confident that while he has anything to say about it, we won't see any trivial instant fast travel. Unless ofcourse you're meaning caster portals, which aren't really "instant" as they will probably have a fairly long cast time and cost a good deal of mana, as well as most likely not having THAT many places you can actually cast a port to.
Happytrees said:NoobieDoo said:Most of the community here seems to be opposed to fast travel and just want to take their mount and explore but they are kidding themselves if they think instant fast travel will never enter this game.
That's what the devs want as well, not just the players. The whole entire point of Pantheon is to explore the world and to engage with people while doing it. You pretty much have to have long journeys if you want people to band together. If we can all just zap around willy nilly the entire need to communicate/group up for directions/protection during a journey goes out the door. I'm pretty sure that neither of McQuaid's games had instant fast travel while he was around, and that those were decisions made after he was already gone. I'm confident that while he has anything to say about it, we won't see any trivial instant fast travel. Unless ofcourse you're meaning caster portals, which aren't really "instant" as they will probably have a fairly long cast time and cost a good deal of mana, as well as most likely not having THAT many places you can actually cast a port to.
This is what I thought Pantheon was all about, seeing a fast travel thread that wasn't entirely about how bad it is makes me wonder how many of you actually know what kind of game you're backing?
Angrykiz said:As far as fast travel is concerned... there's only a couple types that I'm ok with.
1) Wiz / Druid ports to predetermined locations.
2) Boats between continents.
3) Dying, leaving a corpse, and appearing naked at your bind spot.
Thanks in advance,
Kiz~
4) Any speed enchantments from items/spells/songs
5) Mounts! Horses / exotic creatures at the very least. (With teleportation I'm less inclined to see flying mounts)
6) Personalized skiffs/boats like in VG made by experienced crafters
7) I'd love to see the idea of wagon travel. I think it would be much more immersive and quite frankly, exciting, to have one group member simply load his group into his wagon and let them either AFK quick or talk amongst themselves. Think of it as a much more dynamic /follow from Everquest
8) /rope was one of the best VG options I've seen in an MMORPG. But building off of that maybe a /ladder or perhaps an actual ladder item would be incredible to see. (Crushbone comes to mind specifically) Let that rogue stealth off into the throne room. Have the rest of the group sneak around the back wall, get a ladder lowered down from the window and climb up into the throne room instead of brute forcing their way in...
Just some ideas!
Angrykiz said:As far as fast travel is concerned... there's only a couple types that I'm ok with.
1) Wiz / Druid ports to predetermined locations.
2) Boats between continents.
3) Dying, leaving a corpse, and appearing naked at your bind spot.
Thanks in advance,
Kiz~
Yeah, have to agree with this
Sorry dont care to have just another lobby room mmo, too many already out there...
and by the Pantheon just because Terminus is a mash up of different planes please dont make it some silly mashup of fantasy and sci-fi or futuristic milieus.
lasers, guns, trains, cars and things of that sort just no no no no no no
Edit: Character cast speed buffs (sow) and character cast summon spells (CoH) are also 100% fine!
Rallyd said:Happytrees said:NoobieDoo said:Most of the community here seems to be opposed to fast travel and just want to take their mount and explore but they are kidding themselves if they think instant fast travel will never enter this game.
That's what the devs want as well, not just the players. The whole entire point of Pantheon is to explore the world and to engage with people while doing it. You pretty much have to have long journeys if you want people to band together. If we can all just zap around willy nilly the entire need to communicate/group up for directions/protection during a journey goes out the door. I'm pretty sure that neither of McQuaid's games had instant fast travel while he was around, and that those were decisions made after he was already gone. I'm confident that while he has anything to say about it, we won't see any trivial instant fast travel. Unless ofcourse you're meaning caster portals, which aren't really "instant" as they will probably have a fairly long cast time and cost a good deal of mana, as well as most likely not having THAT many places you can actually cast a port to.
This is what I thought Pantheon was all about, seeing a fast travel thread that wasn't entirely about how bad it is makes me wonder how many of you actually know what kind of game you're backing?
Angrykiz said:As far as fast travel is concerned... there's only a couple types that I'm ok with.
1) Wiz / Druid ports to predetermined locations.
2) Boats between continents.
3) Dying, leaving a corpse, and appearing naked at your bind spot.
Thanks in advance,
Kiz~
Sevens said:Angrykiz said:As far as fast travel is concerned... there's only a couple types that I'm ok with.
1) Wiz / Druid ports to predetermined locations.
2) Boats between continents.
3) Dying, leaving a corpse, and appearing naked at your bind spot.
Thanks in advance,
Kiz~
Yeah, have to agree with this
Sorry dont care to have just another lobby room mmo, too many already out there...
and by the Pantheon just because Terminus is a mash up of different planes please dont make it some silly mashup of fantasy and sci-fi or futuristic milieus.
lasers, guns, trains, cars and things of that sort just no no no no no no
Edit: Character cast speed buffs (sow) and character cast summon spells (CoH) are also 100% fine!
NoobieDoo said:Sevens said:Angrykiz said:As far as fast travel is concerned... there's only a couple types that I'm ok with.
1) Wiz / Druid ports to predetermined locations.
2) Boats between continents.
3) Dying, leaving a corpse, and appearing naked at your bind spot.
Thanks in advance,
Kiz~
Yeah, have to agree with this
Sorry dont care to have just another lobby room mmo, too many already out there...
and by the Pantheon just because Terminus is a mash up of different planes please dont make it some silly mashup of fantasy and sci-fi or futuristic milieus.
lasers, guns, trains, cars and things of that sort just no no no no no no
Edit: Character cast speed buffs (sow) and character cast summon spells (CoH) are also 100% fine!
I don't want science fiction either. Trains are not science fiction lol. I don't know why this keeps coming up. Trains have been around for ages and yes trains today are ran with advanced technology but back in the day they were very crude. And it doesn't break immersion. Gnomes and dwarves have ALWAYS revolved around technology, and have always had gadgets and gizmos and artifacts that utilized technology. One of VG's bosses was a friggin computer.
perhaps sci fi was not accurate but trains are more of a western frontier or even steampunk but not good ole fantasy with dragons or rangers hiding out in trees :) wizards appearing out of thin air . True that gnomes and dwarves tend to surround themselves with some form of metal or technology . In fact I had that necklace from APW that turned me into this large arse robot thing . I thought it was hilarious the first click :) . I simply believe IMHO that technology should be old and not modern ( although we had railways hundred years ago does not make it ancient or old it's modern ) . having the ability for gnomes or dwarves to mine for crystals or iron for swords and craftsmanship sound realistic . But trains ? Not so much ...As for the issue of fast travel at some point ( even Everquest did it , many have forgotten that those books use to not be around ) . Your also correct that APW was filled with robot things .. I found it a little much for my personal taste ( but it did not stop me from playing ) . Just my opinion lol