That's a tough, tough call.
I'm a rogue at heart. Main in EQ was a rogue, as was EQ2. I branched out in Vanguard and Lotro as a tank, and fell in love with tanking. But in P99, oddly, I'm having some of the most fun with wizard.
WHY DO YOU GOTTA ASK THE TOUGH QUESTIONS, OP?!
My guess is I'll make a rogue, because that's what I always *start* with, but I'll most likely end up as a crusader or die lord, assuming those are both hybrid tanks. The rogue to learn the dungeons and the mechanics for a few levels, the tank to use what I've learned. I hate being a tank that doesn't know the dungeon he's tanking in, front to back.
In Vanguard, my first was a rogue, to lvl 34. Then I made a warrior, and before entering any new dungeon while leveling, I'd first explore it with my rogue. That'll probably be my MO here as well.
-Tralyan
I think I might have settled on Shaman, but not knowing enough about the class right now, it is hard to say. I was going to play an enchanter but it seems like everyone and their mother is going to play a chanter so I don't want to end up with /shout Enchanter #25 LFG.
My main in EQ was a necromancer. Although I absolutely loved him, it was so exceptionally hard for me to get groups. So, I'd rather play a class that folks will want to group with. My alt was a Shaman, and I had a real good time playing him and never had a hard time getting a group, so if the class is similiar to how it was in EQ, I'd certainly be playing a Shaman.
starchildren3317 said:My main in EQ was a necromancer. Although I absolutely loved him, it was so exceptionally hard for me to get groups. So, I'd rather play a class that folks will want to group with.
Not to get off topic, but this is really too bad. Though the class will always be thought of as a soloer (for obvious reasons), a truly skilled group Necromancer was one class that I always cherished. If played well, the class had so many "less obvious" support/heal abilities that allowed them perform a variety of roles in a group, in addition to dps (not in place of). This was even more evident in cases when a Shaman was also in group because of the Cannibalize/Shadow Compact/Leech synergies. Groups turning away Necromancers is extremely shortsighted in my opinion. Necromancer may not have been the best group toon but the idea that you were turned away so readily is a shame.
Though now that I read what I’ve typed, I’m sure you knew all this!
On topic, doesn't sound like Necro is going to make the cut for launch, so Shaman is likely a good choice ;)
I am conflicted.
I always identify with a woodelf druid so an ashen was my plan, but I loved my chanter and my mage.
But the halfling lore has completely sucked me in so I am pretty sure I am going to start as a Halfling. But I am hoping these have INT caster classes, especialyl an Enchanter.
I'm having a difficult time with which class to pick. It will be a Dwarf, I know that much. The problem I have is the 'theme' of a class. I like the idea of using magic, but I play as a Tank. I'm not talking about a 'mage tank' here, i'm talking more like an earth element Tank. So far the Crusader is the only thing which I think thematically uses magic and can tank. The problem is the worshipy religious stuff I don't care for one bit. I'm looking at Warrior, but, this is a western game. In Western games the warrior is usually mundane as ****, and thus worthless to me. If VR puts a stress on 'magic' or 'spiritual energy' within the Warrior class, and make them on par with Crusaders in terms of magical-like abilities, I will be playing Warrior.
Definitely on the fence, and need more info to comit to anything. Though as I said before--Dwarf is a for sure.
-Todd
tehtawd said:I'm having a difficult time with which class to pick. It will be a Dwarf, I know that much. The problem I have is the 'theme' of a class. I like the idea of using magic, but I play as a Tank. I'm not talking about a 'mage tank' here, i'm talking more like an earth element Tank. So far the Crusader is the only thing which I think thematically uses magic and can tank. The problem is the worshipy religious stuff I don't care for one bit. I'm looking at Warrior, but, this is a western game. In Western games the warrior is usually mundane as ****, and thus worthless to me. If VR puts a stress on 'magic' or 'spiritual energy' within the Warrior class, and make them on par with Crusaders in terms of magical-like abilities, I will be playing Warrior.
Definitely on the fence, and need more info to comit to anything. Though as I said before--Dwarf is a for sure.
-Todd
It sounds like you might be pleasantly surprised with Pantheon's warrior. From what's been said so far, all classes will be magic users of a sort. I'm not certain, but I think it was suggested somewhere that warrior abilities would draw from their 'red mana' pool. While we have no info on what kind of abilities they'll have just yet, I'm guessing they will be as fun and involved to play as the other tanking classes.
The info is a little dated, but they discuss a lot in the Developer's Round Table if you haven't checked them out already.
Bear in mind the Crusader is not necessarily a religious sort, but rather a follower of a specific path (same as Clerics) that wishes to bring judgement to others in the name of that cause. I see them more like Jedi or Knights Hospitaller...vaguely associated with religion but directly associated with a cause.
In this way, you could view their magic as part of their faith in their cause rather than in a deity.