I ask plainly, What was EverQuest in its day?
Pantheon is not that game. It has never been that game. The developers aren't pushing Pantheon to excel or be on the cutting edge. Unity can not create a modern everquest. Endeavouring to remake Everquest without taking substantial risks in enhancing the experience will not grant the experience like Everquest originally created. To thrive as a crowdfunded game, Pantheon’s features need to be seen as transformative to the genre, monetized and aggressively marketed. A version of Pantheon should have been released to the broader community, to showcase pre-order content - Swiftly delivering the promised content fostering: faith, trust, and loyalty in the project. Visionary Realms appears to have never had a business strategy causing the developers manoeuvrability to dwindle with each passing year.
How about we work out how to get a successor to everquest, and do it right this time?
[Sweety] I seek a successor to EQ; we should consider alternatives, like a community-made Kickstarter.
[Feastycentral] Don't forget how groundbreaking EQ was in '99 and the amount of risk taken on the project. It had numerous features modern for its times. Star Citizen is today's everquest, it's groundbreaking. Dispositions and Climbing, though moving in the right direction, have a modest influence on the game's transformative nature.
The main problem with Pantheon was its failure to offer a vision to ignite enthusiasm among the masses.
Doford said: [Sweety] I seek a successor to EQ; we should consider alternatives, like a community-made Kickstarter. [Feastycentral] Don't forget how groundbreaking EQ was in '99 and the amount of risk taken on the project. It had numerous features modern for its times. Star Citizen is today's everquest, it's groundbreaking. Dispositions and Climbing, though moving in the right direction, have a modest influence on the game's transformative nature. The main problem with Pantheon was its failure to offer a vision to ignite enthusiasm among the masses.This one started with a kickstarter. Good luck selling that to this community.
dorotea said: Start anew? After 10 years? Nope - their best hope was to race towards release with what they already had and that would have had to start years ago.
Exactly this. VR cannot start over because they have done that once with the world refactor and once with the art style change. Their potential playerbase will not accept yet another refactor.
Doford said:How about we work out how to get a successor to everquest, and do it right this time?
Daybreak has stated they are going to start development of EQ3 in late 2024/early 2025 so start following that one because it's going to be your only option at this point. Pantheon was never intended, nor sold as, a successor to Everquest. It was sold as a return to the classical, slower and less hand-holding approach to gameplay. People just assumed that because Brad was attached to Pantheon it must be the next EQ.