Dark Myr Wizard all the way.
Once the Necromancer is released I'll be making one of those too :)
Vegas said:Halfling Bard, but if the Bard is not available I will have a hard time choosing between Wizard and Enchanter.
I’ll be playing Warrior, but let’s hope Bard and Necro will be in game soon. :)
Syrif said:I’ll be playing warrior, but let’s hope Bard and Necro will be in game soon. :)
My estimates are that Bard will be in concept by mid Alpha and likely in by then to late Alpha. Necro however may be delayed until release. It will depend on how long they take with Alpha.
I would like to lean toward rogue. But not for the DPS aspect. I like to be part of a class with a unique set of abilities and do a bunch of different things. I was a thief back in the pen and paper days of D&D. I was a rogue in EQ and loved doing potions. I loved hide and sneak. I loved pick locks and detect traps. Sure, not much could be done, but at the time there was a feeling that there would be a lot of those rogue abilities implemented. I really want to be a rogue like that. But the fear I have of a DPS-centric class just puts a seed of doubt in me that has me searching for another option that can fulfill an odd assortment of other abilities that I can engage in. My rogue in EQ engaged in pottery, obviously, to make vials.
So far, there is no bard - another class from EQ that I loved.
Whichever class seems best defined as utility and support will probably be where I will initially settle. I still keep looking at rogue. Just not settled on a class, yet.
Enchanter here... There is nothing better than a group with a solid enchanter to haste the group and to mez the mobs. Alternatively, a group without an enchanter is quite painful. Experience is slower and you get more frequent wipes. By me being an enchanter it ensures I'll never have to go without one. Also, I played an enchanter in EQ and the playstyle was super intense and fun
Evade said:By me being an enchanter it ensures I'll never have to go without one. Also, I played an enchanter in EQ and the playstyle was super intense and fun
I often joked that 'every group I was in had an Enchanter, so I never saw what the issue was with getting one'. This with guildies and people hearing that who knew full well that's all I ever played for seven years.
I feel like the numbers will switch up when Bard is unveiled in mid to late Alpha and the thing about the class is, in EQ when the numbers were extremely low, you had a lot of people make an alt Enchanter because of how demanded they were. For reference, below this paragraph is the listing of the numbers in EQ, Beta Phase 3. That spread was very similar when the game went live as well. The majority of them I followed on my server for instance, about 90 or so at the time and only about 10 of those ever made it past 30. Some would quit after Charm at level 12, others after Clarity and would merely turn their Enchanter into a buff bot for cash.
The class in Pantheon will likely end up the same way as in EQ just before Kunark, where you'll have a lot of people playing the Enchanter or even the Bard but then numbers will dwindle. Right now though, high numbers seem about on par with grouping potential and seems to be the only archetype that's the leveling amount with Healers and Tanks being over represented and DPS being under represented.
https://docs.google.com/document/d/1S3oS2Ksbltt5tA3Sf5nO6Xod4goODaPFUYPwuWfhNsU/edit?usp=sharing
Well I was thinking Wiz, Bard, or Enc. Still in the air until we know more and get to actually play though.
Originally, this would have been easy, but I don't like my favorite class as it currently stands (Ranger), so I am not sure. TBH, I plan to use alpha/beta more as a test to see if I can enjoy a different class more than proper alpha/beta, though I will try to at least do a minimum there.
There is definitely merit to playing a more desired class, I doubt that during my time in eq/eq2 that the amount I had a bard OR an enchanter in group exceeded 20%. That and Rangers have just never been valuable, even if they are fun to play (which is what I think the Pantheon Ranger is going to be).
Merkades said:Originally, this would have been easy, but I don't like my favorite class as it currently stands (Ranger), so I am not sure. TBH, I plan to use alpha/beta more as a test to see if I can enjoy a different class more than proper alpha/beta, though I will try to at least do a minimum there.
There is definitely merit to playing a more desired class, I doubt that during my time in eq/eq2 that the amount I had a bard OR an enchanter in group exceeded 20%. That and Rangers have just never been valuable, even if they are fun to play (which is what I think the Pantheon Ranger is going to be).
If the polls remain consistent through Alpha and into Beta, any DPS class may be valuable. I also expect a shift where there's an opening in most groups.
Janus said:Merkades said:Originally, this would have been easy, but I don't like my favorite class as it currently stands (Ranger), so I am not sure. TBH, I plan to use alpha/beta more as a test to see if I can enjoy a different class more than proper alpha/beta, though I will try to at least do a minimum there.
There is definitely merit to playing a more desired class, I doubt that during my time in eq/eq2 that the amount I had a bard OR an enchanter in group exceeded 20%. That and Rangers have just never been valuable, even if they are fun to play (which is what I think the Pantheon Ranger is going to be).
If the polls remain consistent through Alpha and into Beta, any DPS class may be valuable. I also expect a shift where there's an opening in most groups.
If the class skills remain consistent, I would literally rather have two rogues or 1 rogue 1 monk than a 1 of either plus a ranger, with the sole exception being if there was a need to hunt a named mob that roamed. But we will see, things could change. But anyhow, I will leave this at this, I don't want to derail this thread.