MauvaisOeil said:Will I'm EU and I don't, that makes it a "Not everyone, no." even with no data sample at all ;).
Well I never implied "everyone "prefers anything, but I have played EU based MMO's with many EU players and the majority of the guilds I was in all use TS or Discord. Is that every player in the EU, certainly not, but people from all over the world. Greece, Turkey, Spain, Germany, Russia, Romania, Belgium not just Canadians and American use game assisting technology. :D
Bronsun said:MauvaisOeil said:Will I'm EU and I don't, that makes it a "Not everyone, no." even with no data sample at all ;).
Well I never implied "everyone "prefers anything, but I have played EU based MMO's with many EU players and the majority of the guilds I was in all use TS or Discord. Is that every player in the EU, certainly not, but people from all over the world. Greece, Turkey, Spain, Germany, Russia, Romania, Belgium not just Canadians and American use game assisting technology. :D
I probably failed my point by not mentionning I was talking in a more generic "pug" situation.
While every mono-language guild or group would use VC at ease, it's uncommon in a mixed country setup where you just play with random people or friends, and they can all come from a different country.
Sorry, it was not mentionned in my first topic and only I thought it was implied. Now corrected.
Voice chat for friends/raids, text for PUGs, etc.
I like to talk to friends in voice, who may or may not be playing the same game as I am. So, any voice I do will likely be third party. Besides, 3rd party is usually more flexible, functional, and reliable than any ingame voice anyways...
MauvaisOeil said:I probably failed my point by not mentionning I was talking in a more generic "pug" situation.
While every mono-language guild or group would use VC at ease, it's uncommon in a mixed country setup where you just play with random people or friends, and they can all come from a different country.
Sorry, it was not mentionned in my first topic and only I thought it was implied. Now corrected.
Fair enough. I think in a PUG situation you're right. There isn't much reason to dive into VC unless asked or with friends. I was thinking in a general guild situation its common place to use voice chat.
Text chat, especially with people I don't know.
If people want to voice chat then let them use Discord or something outside of the game. I have no problem with others using it in their guilds or friend circles.
If you implement in game voice chat, like it has been discussed before, I can absolutely see a scenario where other people will require you to use it to group with them. If that becomes prevalent and essential to play the game, or you will be left out, then it’s not the game for me.
I think VC kills emmersion and like many others have said already, too many distractions and unwanted noises. Please do not include a voice chat feature, spend time and resources on gameplay, let folks use 3rd party vc if they want so those of us who dont want to have it around dont have to be forced into listening to others use it.
Text chat: for the majority of reasons as previously stated by others. IF I use VC, it is reserved for a close friends circle and even then it is used sparingly. Yes, I can see VC's worth when orchestrating large scale raids but based on my own personal experience it is not necessary. That, and I seem to have picked up quite an accent since living the southern states... *grins*
I use both, but definitely only want to voice chat with the people I choose to voice chat with. No Fallout 76 stuff here please. Whoops. Shots fired. But really, I'll use Discord to connect with my friends outside of the game, and while we're playing, but I don't want to have to necessarily voice with random pick up groups, or proximate players. I don't want that to be the norm and I don't want that to be the expectation.
I'm a bit surprised to see the majority of people preferring text chat, I didn't realized so many shared the same opinion as myself. I'll use voice for a raid, but that's it. And in this particular game, people speaking/listening to others in voice will miss out on audio clues in the perception system.
Player text tells
Player voice chat
Group voice chat
Guild voice chat if it's a small guild
Guild text chat when it's a large guild
Raid voice chat if it's a structured raidforce (few of those around)
Raid text chat if it's your usual raidforce ramblers ;)
Channel or nearby text chat
Text chat.
I learned to type fast a long time ago (and it surprises people when I type in chats in games like FFXIV, EVE, or even Facebook replies). It also helps with immersion. Voice chat can break perception of characters, as not everyone has the voice to match. Voice chat also tends to lead to more min-maxing. I know they were jokes, but the "Leroy Jenkins" or "50 DKP minus!" vidoes are what they are for a reason. Voice chat encourages people to turn down (or off) the game music and ambient and ability/effect sounds so that they can hear the voice chatting, and leads to "Okay, Deep Breath coming up, everyone rotate aroudn to the right...okay good, now back in position. Alright, stop DOTs..." where fights become less about the experience and more about the "dance", complete with a coreography coach (raid leader). Text chat also takes more time and gives things a more gradual, consistent pace.
I like talking to my friends, this is true, so I'm not 100% opposed to voice chat. But text chat definitely has a lot of advantages.