This month's Parting the Veil will be discussing climates and fractures in Pantheon: Rise of the Fallen. Learn how these features enhance the world of Terminus and player experience. Submit your questions here on the forums via this thread. Select questions will be picked to be featured on the show.
Will there be seasons in Terminus?
How will the weather affect combat and travelling? With wet roads you might not be able to run as fast for instance.
Grobobos said: Will there be seasons in Terminus?How will the weather affect combat and travelling? With wet roads you might not be able to run as fast for instance.
There certainly will be weather and seasons, and they will affect gameplay.
This vid from last March is where they first showed it off to us. A lot of good info and images:
https://www.youtube.com/watch?v=Hmzhs0pCt0E&t=882s
Do Fractures only appear near where continents collided?
If yes... Are the fractures related to the races(races worlds) of the continents at the crossing?
Are Fractures left over energies from the powers that brought said continents here?
Are the monsters that emerge from the tears from the worlds left behind? Using the Elves as an example, The demonic Beasts of Tohr.
Yes I understand that this would be revealing a lot about the possible lore of the fractures, but these are the things most on my mind.
How early can we expect to start finding difficult climates?
How early will we start seeing gear to drop that will help with said climates?
Can we craft acclimation onto gear dropped from mobs?
Aside from glyphs, will different types of gear get any advantages / disadvantages / extra effects?
For example,
Also, when is the stream?
1. Will climate have any affect on summoned elementals? For example: a wind elemental gain enhancements in a storm, a water elemental is weakend in the desert or becomes an ice elemental in extreme cold, a fire elemental is more powerful in extreme heat but weak in the rain or cold, etc.
2. How can climate affect Gnomes since they have no true physical form?
There are have been things like RIFTS in RIFT... but usually it is one way "fractures" since you only have somewhat strange mobs coming out that you can then fight with may be a local change in the nature of the terrain around the place where it happens.
So will there be two-way fractures, in other words.. can players go IN the fracture and to the other worlds, if the fracture is indeed two worlds colliding somehow (but may be I got it wrong)?