Build 0.16.35
Released: February 28, 2025
General
- The name of some places will now be shown as a large notification when the player enters them. These are only in a few places in Thronefast so far, but more will be added over time.
- When new techniques are gained, a large notification will now be shown to help the player realize they have a new ability that can be added to their hot bar.
- The Iron-Willed trait will no longer include immunity to Knockdowns
- Added out of range loot icon.
- The /stuck command will now try to return you to one of your previous locations which should be somewhat nearby where you got stuck in your current zone. If it can’t find a valid one, it will return you to bind. You can also choose to just return to bind by supplying the bind parameter, such as “/stuck bind”.
- Class trainers have returned from The Gate to Sohiryth to assist new Halflings and the visiting Elves. Dire Lords, Rangers, Rogues, and Warriors should seek them out to learn more about their place in Terminus.
Bug Fixes
- Fixed a bug where items in bags looted from your corpse weren’t updating their quest status, so quests that should’ve been ready for turn in would stay in an incomplete state until the item(s) for the quest got moved around in the inventory.
- Fixed an issue where it wasn’t showing the key to press on some of the loading screen messages.
- Blocked damage now properly reports as mitigation in the combat log.
- Fixed consider-based Armor and Magic Penetration bonuses not being properly applied. I.e. light blue, green and grey NPCs will mitigate increasingly less physical and magical damage based on their con color.
- Fixed being able to block and parry from behind.
- Fixed parry based counter attacks not properly applying damage in all cases.
- Fixed some water volumes in Wild’s End.
- Fixed items not always properly applying their internal bonuses
- Fixed unit frame flickering between defensive/offensive targets when selecting some entities
- Fixed entity mouse click and hover detection not always registering properly
- Fixed entity corpses sometimes decaying before they can be checked for loot
- Fixed dead npc mouse click and hover hit detection
- Fixed bo-staff proc and improved timing
- Fixed npcs ignoring min distance cast conditions in combat (charge/leap)
- Fixed npc network interpolation after they use charge or leap
- Fix for pets not continuing to assist if their master was fighting multiple NPCs and the first one was killed.
- Fix for damage shields being triggered by DOTs, which could cause a damage shield to break mez on an NPC that had cast a DOT on a player with a damage shield.
- Fix for some abilities sometimes being shown more than once in the codex.
Classes
Cleric
- Clerics rejoice! Absorb shields will no longer nullify Readiness gains on shielded targets when they take damage.
- Each of the currently available ranks of the Awaken line has had its HP bonus increased. Added Awaken Honor at level 28 and Awaken Valor at level 36, available on Cleric scroll vendors.
- Signet of Korcera added at level 6. Seal of Korcera added at level 16. Symbol of Korcera added at level 24. Korcera’s Blessing added at level 32. Korcera’s Vow added at level 40. These new spells are available on Cleric scroll vendors.
- The Invigorate spell is now instant cast, grants a flat amount of Endurance directly when it lands, and increases Endurance regeneration by 100% for 6 sec. Energize added at level 28. Rejuvenate added at level 38. These new spells are available on Cleric scroll vendors.
- Writ of Refreshing renamed to Writ of Skirmishing, level acquired changed from 16 to 12.
- Inspire Allies lockout reduced from 300s to 90s
- Arc of Light should no longer heal players outside of group
Shaman
- Cleaned up the ability description verbiage on several abilities. More to come.
- Skymane’s Pact moved to level 14. Attack speed bonus reduced to 10%.
- Skymane’s Bond added at level 24. Skymane’s Covenant added at level 36. These spells are available at Shaman scroll vendors.
- Reptilian Veil added at level 18. Reptilian Cloak added at level 28. Dragon’s Cloak added at level 38. These spells are available on the Shaman scroll vendor.
- Fang line mana cost adjusted (one of the ranks didn’t have an increase)
Dire Lord
- Splatter distance adjusted to 6m (was 10m, should have been 5m)
- Boil blood threat increased
- Boil Blood Essence cost reduced to 150
- Boil Essence added to vendors (level 21)
- Harmshield Essence cost removed and changed to 10% of health, duration increased to 15 seconds
- Lifetap essence cost reduced to 200
- Blood Draw Essence cost reduced to 150, stat contributions increased (100% to 150%)
- Bloodfiend cooldown reduced to 90 seconds
- Sanguine Shield Essence cost reduced to 200
- Splatter Essence cost reduced to 200
- Essence Harvester wasn’t generating Essence, increased amount to 450
- Runecarver grants 300 Essence if the target is bleeding
- Devour Dexterity Essence cost reduced to 200
- Devour Constitution Essence cost reduced to 200
Paladin
- Oathfire wrath cost reduced to 300, stat contributions increased (50% to 150%), added a level based bonus to healing
Monk
- Bo staff second strike damage updated
- Gusting wind pole – Fixed blunt portion working while target was exposed
- Focus Chi duration increased to 10 seconds
Necromancer
- Spirit Tap damage increased
Summoner
- Arcamental Bond no longer requires you to target your pet
- Flaming Whip no longer requires you to target your pet
- Wind Dagger no longer requires you to target your pet
- Enraged Slam no longer requires you to target your pet
Items
- Lidded Storage Boxes have increased in size to 20 slots.
Quests
- The quest “A Just Reward” may now be completed by talking to Joclyn Sirion in Availia.
- Several Jewelcrafting-related quests have been enabled in Thronefast.
- Several new quests are now in Wild’s End, including some not-so-obvious ones!
- Baker Yezoa will now point you in the correct direction of Wildhive Bees for the “Sweet Harvest” Quest.
Gathering
- Mining node spawns have been activated for the Northern Moor’vaki Marshes in Wild’s End.
- Woodcutting node spawns have been activated for the Northern Moor’vaki Marshes in Wild’s End.
- Fiber Harvesting node spawns have been activated for the Northern Moor’vaki Marshes in Wild’s End.
Crafting
General
- The Jewelcrafting Profession has been activated. This profession allows characters to create a variety of useful accessories such as rings, earrings, necklaces, and circlets. Additional jewelcrafted item types will become available in future updates. To learn the profession, speak with Isaac Sirion in Availia, or Mahina in Sorhiryth. You will need to have an apprenticeship token to learn the profssion. Please make sure to post any bugs that you encounter.
Weaponsmithing/Armorsmithing
- The schematic for the Shadower’s Smallblade now more accurately identifies its components.
- The schematics for Crusader’s Vambraces, Expeditionary’s Chain Bracers, Guardian’s Vambraces, Stalwart’s Chain Bracers, Stalwart’s Vambraces, Deacon’s Scale Bracers, Temple Ringmail Bracers, Vanguard’s Chain Bracers, Defender’s Vambraces, Vanguard’s Vambraces, Vicar’s Vambraces, Enforcers Ringmail Bracers, and Expeditionary’s Vambraces now more accurately identify their required materials.
Fletching/Carpentry
- The skill requirements and slot sizes for Storage Boxes/Chests have been rebalanced.
- Schematics for additional, larger sizes of storage chests have been added.
- The schematic for the medium chest frame now makes the correct component.
Build 0.15.991
Released: February 21, 2025
General
- Increased the range of levels that XP is rewarded for
- Also decreased severity of group XP penalty from fighting with higher-level members to match
- Note: Saved custom chat windows or filters will be lost with this patch.
Bug Fixes
- Fixed a bug where pets weren’t assisting or following their master, such as after engaging in combat.
- Fixed a bug that was setting the player’s target to themself when they got stunned.
- Fixed an issue where chests weren’t always closing after four minutes of someone trying to loot.
- Fixed an issue with mobs sometimes getting stuck evading when spawned (WE daggertails especially).
- Fixed consider based combat modifiers not being properly applied in all cases.
- Fixed nav mesh issue near Gadai Fort in TF.
- Fixed nav mesh issue near Wilds End -> Eastern Plains border.
Classes
Dire Lord
- Torment cast time reduced to 1 second
- Blood Fiend passive added, activated portion adjusted
ENCHANTER
- Added the spell Commanding Will at level 16 to Enchanter scroll vendors
SHAMAN
- Walk the Ages moved to level 30, ability should be working properly now. Added secondary effect: when the return portion of the ability is used, has a chance to clear the Shaman of movement impairing and loss of control effects.
- Added Corrosion at level 18 and Embrittle at level 30 as continuations of the Weathering line. These are available on the Shaman scroll vendors.
- Added Gale Strider at level 22 and Swiftwind and level 34 as continuations of the Wind Strider line. These are available on the Shaman scroll vendors.
- Grip of the Titans and Swiftwind should be castable on single friendly targets outside of your group as well as group-wide when cast on yourself while grouped or a member of your group.
- Mark of the Fireclaw no longer provides a Dexterity bonus. Fire Resistance has been increased from +5 to +10. This spell now increases outgoing Fire Damage by 10%.
- Added Heart of the Fireclaw and Soul of the Fireclaw as upgrades to the Fireclaw line. These are available on Shaman scroll vendors.
- Shaman DoTs no longer deal initial damage when landing on the target.
- Shaman DoTs can no longer be resisted when they land. Individual DoT ticks can still be resisted.
- Re-tuned the damage and scaling of Strike of the Snake and Sting of the Hornet. Sting of the Hornet moved to level 16. Sting of the Great Scorpion added at level 30. This spell line is available at Shaman scroll vendors.
- Crown of Ashes moved to level 12. Crown of Flames added at level 26 and Crown of Lava added at level 40. This spell line is available at Shaman scroll vendors.
- Parched Throat added at level 20. Choking Thirst moved to level 34. This spell line is available at Shaman scroll vendors.
- Fanged Bite should now work properly with all spells in the Fang line
NPCs
- Wildblood Druid’s Verdanfire Seed now has a cast time and is able to be interrupted. The amount healed when the spell blooms has also been toned down a bit.
- Several NPC abilities are now able to be interrupted that weren’t previously. These include: Chomp, Charge, Rush, Frenzied Rush and Pounce.
Items
- The Fadecloth cloak is no longer improperly tagged as Heavy Plate armor.
- The description for the Bone-Inlaid Boots has been corrected.
Quests
- The quest progression for “Jungle Supplies” Parts 1, 2, and 3 should now function properly.