Build 0.17.947

Released: January 7, 2026

General

Bug Fixes

NPCs

Items

VFX

Added several new VFX, and updated old VFX, in Thronefast. VFX passes on the remaining zones will continue.

Quests

Some parts of the Dire Lord’s starting quests have been updated.

Crafting

Armorsmithing

Classes

Wizard

Build 0.17.913

Released: December 19, 2025

Double Experience Bonus

In the spirit of the holidays and as a thank you to everyone who has been participating in Early Access so far, we have activated a double experience bonus. This bonus will remain in effect until our Combat and Progression Update which is currently targeted for Spring of 2026. Note: In some cases, for example if you are soloing an NPC with a high group experience modifier, the amount of experience you earn will be capped for that encounter.

General

Players may now tame and ride horses throughout Terminus beginning at level 20. To learn the taming skill and acquire their first mount, players should visit the stables in Demith village and speak to Stablehand Phosy. Please note that this is the initial implementation of our mounts and taming system. Additions and enhancements to this system are planned for future updates. If for some reason players lose their ability scroll for Taming once they have obtained it, a replacement can be obtained by speaking with Stablehand Phosy again.

Bug Fixes

The Unmortal Barrage ability used by some Wraith NPCs should now properly end when it reaches its full duration. The Crafting Work Order “Meditation Beads” now requires the actual item to be crafted and turned in for completion. The work order schematic for training tabards should now make the correct item. The work order schematic for bandages should now properly accept cloth bolts. The Arcanery Initiate’s Robe schematic now correctly requires a robe basis instead of a tunic basis. Characters who previously completed the “Looking for Work” quest in Sorhiryth should now also be able to accept and complete the “Looking for Work” quest in Availia. The work order schematic for special ink should now make the correct item. Fixed an issue where the client would sometimes use the name of a group member when writing out a player’s settings. Fixed an issue where a player that was renamed would leave their old name in the social/who lists. Fixed the bug where pets stopped responding to player’s command after killing one of their targets. Fixed an issue that was preventing an object in Halnir Cave from being properly interacted with by players. Also upgraded the visual appearance of the object. Fixed an issue that was preventing many class buffs from properly applying their benefits, including Enchanter Runeskin, Monk Wheel Kick, Rogue Ambidextrous, and Dire Lord Bloodfiend.

World

Global lighting has been adjusted for better visibility during nighttime hours. Night is still full of terrors, however. The abandoned village of Hiryth Hill in the Silent Plains has been populated with several new NPCs. The area is designed for small group hunting around level 30. General Goods vendors around Terminus seem to have acquired a stockpile of a strange and wondrous item which they are offering to passing adventurers for a minimal price. When questioned, none would reveal the source of these goods. A strange magical artifact has appeared just inside the entrance of Halnir Cave. Rumors persist that a twin to this artifact exists somewhere deeper in the depths of the caverns. The village of Demith has received a set dressing pass and should now look more lived-in. Additional visual improvements are planned for future updates. Note that some NPCs and crafting stations have moved around within the village as part of this pass. Not to be outdone by the villagers of Demith, by the order of the Queen, the Thronefastian Ministry of Interior Decoration has removed most of the furnishings from houses within Availia temporarily. Reportedly, the Queen’s architects are hard at work drafting plans to restore the grandeur of Availia as soon as possible.

Audio

We are testing an updated music system in the tavern in Availia. Different music may play at different times of day while inside the building.

NPCs

Some tuning adjustments have been made to NPCs in Wildmound Cradle The cooldown time for Tel’Daedras to reappear after she has been defeated has been reduced from 12 hours to 10 hours. A strange individual has taken up residence just inside the main entrance to Halnir Cave. He claims to be there to collect the bones of the dead.

Items

Reverted the CON to INT on the Platinum Inlaid Buckler Updated visual model for Roasty Toasty Pantaloons Whisperwind Asps should now yield their scales more frequently when killed. The Vine-Wrapped Wristguards should now properly show a visual when equipped The drop rate on several special items in Black Rose Keep has been increased. Small saddlebags have been added to General Goods vendors. Wild Mindblade is now equippable in the off-hand for Rogues The following Druid spells should now be able to trigger the effect on the Tooth of the Apex when they are cast: The effect can no longer be triggered by AoE spells that don’t require a target for the time being.

VFX

Adjusted timing of Wizard focus restoration vfx Removed screenshake element from Cinder Lance and improved performance Fixed casting VFX not showing up for Arcane Cords Updated generic root VFX for some rooted status effects Wizards have a new icy comet visual effect that now comes from above at an angle similar to Cinder Lance. There will be a slight mismatch in damage and visual impact timing due to no longer using a standard projectile setup

Gathering

Additional items may now be obtained when gathering from wild vegetables and apple trees.

Crafting

Outfitting

Saddlebags may now be crafted by outfitters. Schematics are available at leatherworking trainers.

Classes

Wizard

Known Issues and Notes

Build 0.17.706

Released: November 19, 2025

Important

The Wizard class has received a major revision. Many of the old wizard spells have been deactivated and replaced with new versions. If you play a wizard, you will need to visit a trainer NPC and repurchase most of your spells. The spell prices for new wizard spells have been temporarily set extremely low to help make this easier for players. We hope that our wizard players will enjoy the new and improved magical power at their disposal.

World

General

Bug Fixes

Items

VFX

Classes

Druid

Monk

Necromancer

Paladin

Ranger

Rogue

Summoner

Wizard

**This is not considered a balance pass for the Wizard. Please expect further adjustments to all values, resources, as well as more spells in the future. Please leave us feedback on the changes and where you would like to see the class go from here.

Crafting

Quests

Build 0.17.408

Released: October 8, 2025

General

World

Bug Fixes

NPCs