Build 0.17.413
Released: October 8, 2025
General
- This update includes a fix for a Unity security vulnerability.
- This update includes a change to the game’s general water system in preparation for updates and improvements to swimming as well as other planned gameplay fixes. The new system should be functional; however, we ask that players please report any problems they encounter that involve water or swimming not functioning properly in the game via bug reports on our Discord.
- Following this update, players in the Silent Plains may encounter an unfinished area that is blocked off by invisible walls. This area will be fully opened for players to explore in our November game update.
World
- Demith villagers have decided to temporarily accept ogres and dire lords as equals (note: world factions will be reworked in the future and class/race standing modifiers will be re-added to various populations when that occurs).
- The Wander Guardian in Avendyr’s Pass should no longer attack Dire Lords on sight (note: world factions will be reworked in the future and class/race standing modifiers will be re-added to various populations when that occurs).
- Many gathering nodes that were previously inaccessible due to invisible walls in Thronefast and Avendyr’s Pass should now be accessible. Some nodes may still be inaccessible depending on their location.
- Lieutenant Fion Iridia and Magelord Khro’kamon in Black Rose Keep now have a chance to appear more often but will appear less predictably.
- Made several adjustments to Black Rose Keep to help reduce the chance that NPCs might aggro from rooms above or below where players are standing.
Bug Fixes
- Fix for an engine resource leak that would cause players to experience a client crash during play.
- Fixes for several issues that would cause characters to become stuck and unable to log back in after disconnecting from the game.
- Corrected improper zoneline to Eastern Plains in Avendyr’s Pass.
- Corrected bad collision in several areas of Avendyr’s Pass.
- Fixed an issue where crafted items would sometimes lose their stats after being looted from a player’s corpse.
- Possible fix for dead NPCs sometimes moving back to where they were before they entered combat.
- The Unmortal Barrage ability used by some NPCs in Halnir cave should now properly heal the NPC, rather than the player.
- Fix for the echo in Halnir Cave, so says and shouts shouldn’t get duplicated in there anymore.
- Potential fix for characters getting stuck in Black Rose Keep after death.
- Skitterfang Spiders in Thronefast should no longer be quite so sensitive to the presence of adventurers who are simply walking along the path high above their cavernous lair, although they will still react violently to adventurers who enter their lair.
- The Lost Mining Crew in Thronefast should no longer claw their way out of the ground to attack adventurers on the road above them, although they will still be hostile to anyone who intrudes upon their resting place below.
- Fix for several places in Halnir Cave where collision was not loading properly.
- Dire Lord’s Essence Thief ability should no longer be able to hit enemies through walls.
- Fix for an issue that prevented LoS checks on NPC abilities that use splash damage projectiles from functioning properly.
NPCs
- Summoned wolves no longer grant experience when killed.
- Players will now correctly mine rock golems, instead of trying to skin them.
Build 0.17.325
Released: September 18, 2025
Bug Fixes
- Charmed Bones should no longer cause a faction hit with the Lost Orcs when killed.
- Fix for NPCs in Mad Run being stuck evading in combat.
- Fixed an area above Demith village where players would be improperly zoned to Thronefast.
- Fixes for several environmental visual issues.
NPCs
- The Leon Alpha wolf in Black Rose Keep should now properly summon other wolves to assist in the fight.
Build 0.17.286
Released: September 17, 2025
General
- Added a chat message to let the player know when they don’t have enough room in their inventory to accept a quest that needs to give them some items.
Bug Fixes
- Illusionary floors in some dungeons should once again allow players to pass through them.
- Zakaat goblins have lost access to orc skeletons and now summon their minions from a different source.
- Fixed an issue with crafting where it sometimes wasn’t allowing ingredient items to be put into crafting slots for some schematics.
- Corrected an issue that could cause the portal for Magelord Khro’kamen to potentially fail to spawn in all circumstances where it should have.
- It should no longer be possible to trigger Vice Baron Requias without having the appropriate quest active.
- The erroneous zoneline in the caves below Hanggore has been removed, and players should now properly remain in Avendyr’s Pass (with the orcs and the cold) while navigating the caverns.
- The open warfare between the Ulthirians and Black Rose forces in Halnir cave has come to an end, although minor skirmishes may still occur from time to time.
- Corith Malis has fully embraced the importance of playing the long game and will no longer immediately attempt to murder players who haven’t really done anything to offend him…yet.
- Players should no longer briefly zone into the Eastern Plains while crossing into the Silent Plains from Avendyr’s Pass.
- Mind-Controlled Humans should now attempt to close with their targets before using Shatter Self
- Summoned Woodland Wolves no longer grant experience when killed
- Summoned Mercenaries for Hire no longer grant experience when killed
- The Ooshavan Bloodsworn should now only target valid opponents with its Frenzied Rush ability.
- Mirekin NPCs should now assist other Mirekin NPCs that are engaged in combat with players.
- Snare effects should no longer work on many boss NPCs.
- Shaman armor debuffs now overwrite lower ranked versions of themselves when cast.
- Spirits of Flame should once again spawn properly when fighting Tel’Daedras.
- Magelord Khro’kamen should no longer be able to be interrupted while casting Wildfire.
- Fixed an issue that would cause players to snap back to their original location if a knockback was applied while also affected by a stun, fear, or knockdown effect.
- Pets and NPCs can now properly navigate in the canyon that leads from Avendyr’s Pass into Black Rose Keep.
- Fixed a condition that would sometimes cause players to fall through the world and potentially become stuck when logging in, zoning, or returning to their bind point.
Items
- Corrected item type of Butcher’s Gaff (is now set to longstaff)
- Reduced number of stat lines on Pyrite Chain Leggings (folded CON bonus into STA and AGI) and changed Dodge rating to Hit due to increased AGI and removal of CON
- Updated DMG/DLY for some ranged weapons: Lightweight Dragonbone Recurve, Giantdropper, Chillstrike and the Everburning bow. This will likely be adjusted again in the future, but for now there should be a more fitting power progression for them.
- Added Paladin to most dropped and vendor-sold arrows
- Added DEX to Dark Runed Chain Gloves
- Changed CON to DEX on Cruel Chef’s Safety Mitts, increased armor and increased STR by 1 and removed parry rating to account for the stat change
- Increased duration of clicky effect on Mana-Infused Bostaff to 30 seconds
- Fixed incorrect model for Platinum-Inlaid Buckler
- Fixed the Blood-Inlaid War Gavel not displaying its VFX
- Corrected tooltip on Celis-Coiled Halberd
- Corrected model for Warden’s Staff and Watcher’s Staff of Manifestation
- Increased duration of the Ancient Golem Core’s clicky effect from 9 to 18 seconds.
NPCs
BRK
- Several tuning adjustments have been made to the stun, root, mesmerize, and fear effects used by many NPCs in Black Rose Keep
- Silencer Silence duration reduced from 12 seconds to 6 seconds, diminishing returns enabled
- Chemist Peculiar Brew fear effect has diminishing returns enabled
- Phiros Mage Blaze Rush distance reduced to 15m (down from 25m)
- Steward Sleeping Tonic has diminishing returns enabled
- Black Rose Wolfcallers should once again use their namesake ability effectively.
- Yerrin Foldt should no longer immediately assault players he doesn’t like.
- Quartermaster Bura’s Armsman Buff has been adjusted
- The Chasm Skeeters should no longer be able to multiply infinitely when angered.
- Black Rose Keep NPC abilities that summon other NPCs should now enforce their full cooldown when interrupted by players, meaning that it will take longer before the NPC tries to use the ability again. Note that some of these summon-type abilities (especially for bosses) are not interruptible by design.
- Abilities used by Glow Moths should no longer force other nearby NPCs into combat with the moth.
- Several tuning changes have been made to Magelord Khro’kamen to better reflect the intended difficulty of the encounter.
Hanggore
- Ooshaa’Ruk now checks for LoS with Frostifor Lightning
Quests
- Players will now be unable to accept the quest “The Legacy of Smoke and Stone” by clicking on its starter item until after they have completed the quest “The Secret of the Stones”. Players who consumed their turn-in item for the Secret of the Stones before completing that quest may receive another one by defeating Tel’Daedras again.
- Players who were unable to loot the item after completing the quest “The Mirror Demands Blood” should now be able to face the NPC again and loot the item properly.
- The quest objective for the quest “Shadow Delivery” has been updated. Players who currently have this quest active in their journal should abandon it and retake it from the quest giver.
- Players who may have lost their Blood Mirror for any reason may obtain a replacement for a fee by speaking with Corith Malis.
Classes
Ranger
- Food and drink items may now be foraged in the area around Black Rose Keep
Gathering
- A huge cedar tree in Black Rose Keep that was buried in the ground has been unburied.
Build 0.17.249
Released: September 10, 2025
Introducing Black Rose Keep
In this content release, players will be able to journey to the infamous Black Rose Keep. Here are some highlights that players can expect:
- Explore a vast new dungeon: The sprawling fortress is filled with challenges, secrets and treasures for groups of adventurers from level 15 to 40.
- Conquer Black Rose Keep: Delve into the fortress to face two epic boss encounters and hunt down over 20 rare NPCs. Loot and glory awaits.
- Descend into the Chasm: Venture far beneath the Keep into the chasm labyrinth where you may chance upon the camp of the nomadic Aridola. But tread carefully… Zakaat goblins and countless other deadly creatures have made the maze their home.
- Peer Into Thronefast’s past: Players can gain insight into pivotal moments in the kingdom’s recent history and the shadowy intrigue surrounding E’mani Karos and his Black Rose.
- Use your perception: Investigate rumors, overhear whispered conversations, and unravel a web of intrigue behind Thronefast’s recent turmoil, from the disaster in the Veil of Azeris to the shadowy organizations vying for power in its wake.
Rumors persist of merchants, nobles and even Thronefast Regulars being attacked across the southern lands. Some have reported seeing mercenary soldiers manning the Keep’s walls. But with no official word on the status of the Keep itself, some adventurers have been compelled to investigate.
Those that do should be prepared for a hostile reception.
World
- The Black Rose Keep zone has been added to the game
- Merchants and Trainers in the village of Demith now consider themselves residents of Demith and have mostly cut ties with their old hometowns.
- An Alchemist trainer now resides in Demith.
- Goblin junk stashes in Thronefast are now less likely to respawn immediately after being looted by enterprising scavengers.
NPCs
- We are beginning a process to increase the strength of many of our named NPCs to provide more of a challenge. This is an ongoing process, and tuning adjustments will be made over the next several content releases
- Ash Breathers now consider the ubiquitous beetles infesting their home to be less of a threat and should be less likely to attack them.
- Zaruk the Sightweaver’s Life Drain ability should no longer be able to drain additional life from players after they have died and released to their bind point.
Items
- Corrected tooltip for Myrmidon’s Battlegrips
- Increased duration of the proc on Scepter of Smoldering Symbols from 6 to 9 seconds
- Fixed Twisted Dragonbone Ring usable classes (added WIZ, removed SHM)
- Adjusted the distribution of items in Tel’Daedras’ loot table so that some of the rarer items have an increased chance to drop.
- Changed Draconic Adept’s Headband appearance to something more appropriate
- Updated Soldier’s Kite Shield and Reinforced Tower Shield
- The description text for Ruddy Mushrooms now properly explains their effects when consumed.
Quests
- Corrected an issue that was preventing the final quest item from being awarded to players that successfully defeated Tel’Daedras. Players who previously did not obtain the item will need to defeat her again; however, the item should then be awarded properly to all players present. Players should make sure they have at least one inventory slot open and are present in the room when she is killed to receive the quest item.
- Updated the quest objective for The Secret of the Stones. Players who have this quest active in their journal will need to abandon it and then retake it from the quest giver. However, once that is done, the quest will be able to be completed after obtaining the quest item (mentioned above) from defeating Tel’Daedras.
- The Molten Sentinel should once again drop their associated key.
- The quest “Burlap for Elawin” has been retitled to use the correct NPC’s name. If you have this quest currently active in your journal, the title change may not be reflected, but you can still complete the quest.
Gathering
- Apple trees have been updated for better visual identification from a distance.
Class Adjustments
Necromancer
- Lifetap line healing increased from 33% to 50%
Rogue
- Toxic Elixir duration increased from 20 seconds to 30 seconds
Bug Fixes
- Fix for zone names not having spaces between multiple words when being displayed below the compass.
- Fixed an issue where sometimes it wasn’t possible to change chat channel colors.
- Fixed a group issue that happened sometimes after zoning where a group member would be told they weren’t in a group, despite still having group UI elements and other group members seeing them in the group.