Gnomish Master Engineer: Fix the golem foot placement issues while moving, pronto!
Apprentice: Well they werent designed for dancing, but the stomping and killing still works, boss!
Gnomish Master Engineer: They'll never see him coming with two left feet! Move on to the whirlygig rotary.
"An assertion that player vs. environment should involve more than NPCs -- Engage the World!" We recently fixed a bug that was causing our golems to not only blend in with the terrain as they walked, but actually become an untargetable piece of the world that would attack players. We promised advanced AI, but our over zealous golems clearly had a few too many pancakes for breakfast.
We have banished the agents of the Ministry of Silly Walks, fixing golem foot placement issues while moving.
R&R
(Rise of the Fans)
-Fix Golem foot placement issues while moving:
Have reworked golem feet placement, although we're still just taking it one step at a time.
After a thorough consult with the Sodei Razayya, and a committee meeting regarding creation and labling of unsued Golem parts we fixed the golem foot placement issues while moving. Further bug reports will only be accepted from board certified geomancers specializing in safe magical animation practices. Our thoughts and prayer go out to the families of the adventurers crushed in this tragic event, and we will not stop in our efforts to prevent these accidents in the future!