Forums » The Shaman

Cannibalize

    • 457 posts
    February 1, 2018 4:59 PM PST

    Kaen said:

    Looks like I'm in the minority here, but I hated canni-dancing. I was busy enough as it was with heals buffs, debuffs. Then constantly canni-dancing, watching numbers for each mana up-tick. I truly grew to hate it. I'd much rather have something similar to Lich form or even just a spell like Breeze/Clarity--even if it were self-cast only. Or make Canni much more effective so that you do it far less.

    Just my 2c...

    Nah, I agree with you to a point. It took some guts to try to manage it all (and I died several times by going too far) but having to cast canni so many times is not something I am hoping the devs want to inflict upon us.

    • 1568 posts
    February 2, 2018 11:14 AM PST

    Cannibalize spam was awful, you are not alone. 

    • 5 posts
    February 26, 2018 7:33 AM PST
    Thoroughly enjoyed canni dancing due to having no downtime with the groups you're in and the versatility of always having mana for dps, debuffs, and heals. Wouldn't oppose a lich form dot, no more getting mezzed, but would like to see how much agro you'd gain over the old canni.
    • 860 posts
    March 1, 2018 6:39 PM PST

    What I do not want to see is just some generic 'KEI' like effect.  The HP to Mana conversion is, to me, an essential part of the class.  This time around I would prefer to see an EQ1 necromancer lich-type of buff where HP is converted to mana over time.  The key would be that over a given period of time, the resulting mana gain and hp loss would be equal to what the old canni-dance would have given us.

    • 101 posts
    April 5, 2018 12:54 PM PDT

    Listen to some of you... "I don't want to work for my never-ending mana trick" lol.  Meanwhile everyone else is sitting still waiting for the 3 sec server tic to grant them their mana, and lich didn't stack with clarity like canni and protection of the glade did.  I loved my necro, but watching my buddy's shaman go to full mana in 30 seconds and then torpor back to full HP in 24 seconds was pretty amazing (and demoralizing in pvp if you were anything other than a burst DPS class (rogue/monk/wiz) trying to fight a shaman... and if you were a melee and got slowed - GG.)  

    Just playing devil's advocate.  I know it was probably an inconvenience to have to continually press the same button over and over to have your infinite mana :p

    • 282 posts
    April 5, 2018 1:59 PM PDT

    Darch said:

    Listen to some of you... "I don't want to work for my never-ending mana trick" lol.  Meanwhile everyone else is sitting still waiting for the 3 sec server tic to grant them their mana, and lich didn't stack with clarity like canni and protection of the glade did.  I loved my necro, but watching my buddy's shaman go to full mana in 30 seconds and then torpor back to full HP in 24 seconds was pretty amazing (and demoralizing in pvp if you were anything other than a burst DPS class (rogue/monk/wiz) trying to fight a shaman... and if you were a melee and got slowed - GG.)  

    Just playing devil's advocate.  I know it was probably an inconvenience to have to continually press the same button over and over to have your infinite mana :p

     

    :P Canni 3 and Torpor were quite overpowered combos, much things started to be too much during velious era, even if some classes got their true purpose back then (Shaman's torpor was a blast they needed).

    • 190 posts
    April 16, 2018 2:39 PM PDT

    For what it's worth, I think the canni/hot loop in EQ1 was a kludge fix.  If it were up to me, I don't think I'd design it into Pantheon shaman.  Risk/reward management is fun, but accomplishing that by playing with healthbars as a resource makes a heck of a lot more sense for necros.