Forums » General Pantheon Discussion

Its proven

    • 99 posts
    March 21, 2022 3:50 PM PDT
    With the success of a recent solo player game. Its proven we need an mmo that is tough not hand holding or linear. Just cant wait to be able to play this game with friends and get floored by enemy’s. An figure out jumping and climbing puzzles.
    • 2070 posts
    March 21, 2022 4:41 PM PDT

    Wobels said:  Just cant wait to be able to play this game with friends and get floored by enemy’s.

    In the immortal words (that everyone knows who said): "It is a GOOD day to die"

     

     jumping and climbing puzzles

    I never thought of that till now. While I didn't much like jumping puzzles in past games, a climbing puzzle sounds awesome!


    This post was edited by Jothany at March 21, 2022 4:42 PM PDT
    • 727 posts
    March 21, 2022 5:05 PM PDT

    I await the difficult path to take.

    I yearn for cerebral caresses

    To see the handle and grasp and pull

    Now witness calamity fast approaches

    A blunder and now blood in the hall is full

     

    • 326 posts
    March 21, 2022 11:11 PM PDT

     

    Bring on the labors of Hercules...

    • 3852 posts
    March 22, 2022 8:41 AM PDT

    Puzzles and jumping are fine for those that want them - and can do them (good enough vision, reflexes and connection in the case of jumping). Their proper niche is to give extra optional challenge and extra optional rewards. They should never, ever, block significant content from those that can't or won't do them. 

    And when group content requires jumping or other activities requiring good vision, reflexes, etc - in other words tied to *player* attributes not to *character* attributes - only one person should be needed to do it. It is enormously frustrating for a full group to be blocked from progressing in a dungeon because one or two people don't have the vision or dexterity to make a tricky jump.  

    Few of us want to see in LFG or chat "Three characters wanted for raid. Players must be 14-22 years old with 20-20 vision."

    • 363 posts
    March 22, 2022 10:32 AM PDT

    Man, am I ever *HOOKED* on that single player game you're referring too. What a breath of fresh air it's success has been.


    This post was edited by Flossie at March 23, 2022 10:54 AM PDT
    • 727 posts
    March 23, 2022 9:26 AM PDT

    No no.  I disagree with the notion that content be accessible to a solo player regardless of challenge.   If a puzzle requires cooperation then you need to find a friend.   If the challenge to you is now "find a friend" that will be the most rewarding of successes.   Plenty of content, story and quests can be requiring a group to solve any number of puzzles and encounters. 

    Can't find a friend?  Then you have a skill set yet to learn.  

    Have dumb friends? Then you all get to learn and grow together.

    Refuse to make friends? Then a local medical professional specialist focusing on interpersonal relationships is recommended. 

    • 363 posts
    March 23, 2022 10:53 AM PDT

    StoneFish said:

    No no.  I disagree with the notion that content be accessible to a solo player regardless of challenge.   If a puzzle requires cooperation then you need to find a friend.   If the challenge to you is now "find a friend" that will be the most rewarding of successes.   Plenty of content, story and quests can be requiring a group to solve any number of puzzles and encounters. 

    Can't find a friend?  Then you have a skill set yet to learn.  

    Have dumb friends? Then you all get to learn and grow together.

    Refuse to make friends? Then a local medical professional specialist focusing on interpersonal relationships is recommended. 



    I think you're misinterpreting what the OP meant. The game in reference is Elden Ring, a single player RPG (like Skyrim), not a solo-based MMORPG. Elden Ring offers very challenging gameplay, elaborate and interconnected world design, a UI without all the bloat and mini map crap, a rewarding experience for exploration, and provides a ton of mystery with it's fantastic lore and quest design that doesn't hold your hand. It's success has proven that the hardcore gaming community is not nearly as niche as the gaming industry wants us to believe. Now we need an MMORPG that follows suit... all eyes on Pantheon.

    • 252 posts
    March 23, 2022 11:49 AM PDT

    dorotea said:

    Puzzles and jumping are fine for those that want them - and can do them (good enough vision, reflexes and connection in the case of jumping). Their proper niche is to give extra optional challenge and extra optional rewards. They should never, ever, block significant content from those that can't or won't do them. 

    And when group content requires jumping or other activities requiring good vision, reflexes, etc - in other words tied to *player* attributes not to *character* attributes - only one person should be needed to do it. It is enormously frustrating for a full group to be blocked from progressing in a dungeon because one or two people don't have the vision or dexterity to make a tricky jump.  

    Few of us want to see in LFG or chat "Three characters wanted for raid. Players must be 14-22 years old with 20-20 vision."

     

    I agree with Dorotea here. I hope that VR shies away for any heavy platforming. Having to jump a gap now and then is one thing is probably OK; especially if there is another way across such as climbing or a rope. The reason I say this is because the fantasy MMO is where people can go to do things that they physically can't do; such as swordfighting and climbing cliffs and casting spells. Platforming requires real world physical prowess that will exclude some percentage of the community. I know that can be taken to an extreme, there is no way to be inclusive of absulutely everyone while still keeping the game engaging enough to a large enough audience that it will continue to exist. It's a balance I guess.

    • 1287 posts
    March 29, 2022 2:22 PM PDT

    It's definitely a tough line to find!!  Can't make things so easy that everyone can do them, and can't make them too difficult that almost no one can do them.  

     

    With that said, I am totally ok with them creating content that I will never experience.


    This post was edited by Ranarius at March 29, 2022 2:25 PM PDT