Forums » Off-Topic and Casual Chatter

A look into the future. Grave Concern

    • 801 posts
    July 15, 2019 3:24 PM PDT

    I watched a popular streamer the other day, and he was so eager into purchasing a 6000 dollar mount package? like what have we come too?

    Have i lost touch with the real world so much that mounts, items and loot boxes are what keep the games going "aka Cash Flows"

     

    What other games out there have collector editions of games going for 6000 dollars, and remember some of these games are geared towards the 18-30 age group.

    I just about fell off my chair when i saw this, I know we talked about it so many times in the past and Pantheon. I need to understand if i purchase into a franchaise and as the years go on i find out that its ok to sell items on the open market for real cash. Back in the day i was scared as heck to even answer anyone offering me money for my character.

     

    Brad remember because there was guys selling toons for cash in the thousands, some even bought homes, cars.

    At what grave lengths will Pantheon go to protect players from getting into this again. We talked about it, we hashed it out, but a blanket statement is not enough... We dont allow sales due to our TOS, however we heard this in the past... We need this team to make it easier for us to play the game and not force us to have that cool dragon mount costing 5000 dollars.

    I really just want to camp the mobs, do quests and if i get a rare item that is a mount or a sword then i know i earned it. I do not wish to go to work make 50k then spend it on game items.

     

    Like 2 weeks after the game launches i expect this to happen on the open market again.

    Where did this all go wrong? No drop items?, trade items?, Loots bind to account?


    This post was edited by Crazzie at July 15, 2019 3:29 PM PDT
    • 801 posts
    July 15, 2019 3:26 PM PDT

    Keep it civil or Kilsin will ban hammer this thread... I am just trying to understand what and where we all went wrong. Give us off topic forum plz kilsin...

    • 239 posts
    July 15, 2019 3:51 PM PDT

    First off unless I miss read it.... we do have an off-topic forum??

     

    I do not mean any offense by this because I understand it is the current evolution of the gaming industries...but part of the reason someone is buying that is because people pay him to sit there and watch them do stuff like that. I myself do not understand twitch, or watching players play a game, I remember growing up watching my older brother play Nintendo yelling at him it was my turn to play, and as an adult I am not going to watch someone play. hah.

    The other reason these companies sell this crap is because people buy it...it is that simple.  YouTube, reddit, any other forum people complain about these big gaming companies with half-baked games, and cash shops, and money grabs. people still pre-order the game, and buy their crap. As a consumer we can only speak with our wallets.

    I do not think there is any way to really stop players from selling stuff in real world, I would only hope it is dealt with fiercely and quickly by VR. Like you mentioned in the old days I was nervous to even reply to some players or discuss it cause I was afraid of being banned from a game I like, now there are so many ways around it and as long has you are giving your money to most companies they turn a blind eye to the crime at hand.

    • 73 posts
    July 15, 2019 4:21 PM PDT

    They are called whales. People with money and willing to part with it easily. In my opinion I think it's best to find a way to give them something to spend their money on while not allowing it to affect the game. Which isn't an easy task. 

    • 1095 posts
    July 15, 2019 4:43 PM PDT

    Crazzie said:

    I watched a popular streamer the other day, and he was so eager into purchasing a 6000 dollar mount package? like what have we come too?

    Have i lost touch with the real world so much that mounts, items and loot boxes are what keep the games going "aka Cash Flows"

     

    First problem is your on Twitch.

    Its just hype for his stream, just look at Mr Beast. Pay no attention to pay for views streamers.

    Yet there are RMT auction sites that even reach into p99. Which Daybreak tried to do with Krono but people sell Krono for like half of daybreak prices.

    You need to have smart transaction queries that can help you narrow down on people. I would actually volunteer to do this as a GM. I did before on a pvp emulator server, hunting down people using MQ2 to hide inside trees to PK. SO when Kilsin starts this up, I'm be first in line to apply. I would actually like to do this then play the game, that how close this subject is to me.

    So my best advice is a combo of both and advice can be taken from this video. If ya can't beat em, join em.

    https://www.youtube.com/watch?v=FpmU0CdOdSA

    And always check your shorts for gunpowder.


    This post was edited by Aich at July 15, 2019 4:55 PM PDT
    • 388 posts
    July 15, 2019 6:18 PM PDT

    Crazzie said:

     

    Brad remember because there was guys selling toons for cash in the thousands, some even bought homes, cars.

     

    my friend sold 3 EQ accounts for over $2000 each. it was around 6300 for all 3. it really helped him out. paid a lot of bills. 

    This may be against ToS, but honestly, I don't know how you can stop it in such a connected world. People Will be selling Pantheon items and accounts for Real Life Cash. 

    Want that Sword of all swords? easy: $1200 

    it's the way of things now. can't change it. personally, if i can't earn it. I don't want it. i will never buy anything  but I am ok with others selling stuff if they want to.  it's their stuff. let them be. 

    not sure why, but stuff like this doesn't bother me. I don't have to participate. 


    This post was edited by Flapp at July 15, 2019 6:18 PM PDT
    • 1095 posts
    July 15, 2019 6:33 PM PDT

    Flapp said:

    Crazzie said:

     

    Brad remember because there was guys selling toons for cash in the thousands, some even bought homes, cars.

     

    my friend sold 3 EQ accounts for over $2000 each. it was around 6300 for all 3. it really helped him out. paid a lot of bills. 

    This may be against ToS, but honestly, I don't know how you can stop it in such a connected world. People Will be selling Pantheon items and accounts for Real Life Cash. 

    Want that Sword of all swords? easy: $1200 

    it's the way of things now. can't change it. personally, if i can't earn it. I don't want it. i will never buy anything  but I am ok with others selling stuff if they want to.  it's their stuff. let them be. 

    not sure why, but stuff like this doesn't bother me. I don't have to participate. 

    Sure we can with technology. Show the transfer list on item inspect :) Brings into who discovered it and who its been touched by. Like I said above its data can be had in the right queries.

    Gives me an idea i'll make a new post.


    This post was edited by Aich at July 15, 2019 6:34 PM PDT
    • 1584 posts
    July 16, 2019 1:12 AM PDT

    Flapp said:

    Crazzie said:

     

    Brad remember because there was guys selling toons for cash in the thousands, some even bought homes, cars.

     

    my friend sold 3 EQ accounts for over $2000 each. it was around 6300 for all 3. it really helped him out. paid a lot of bills. 

    This may be against ToS, but honestly, I don't know how you can stop it in such a connected world. People Will be selling Pantheon items and accounts for Real Life Cash. 

    Want that Sword of all swords? easy: $1200 

    it's the way of things now. can't change it. personally, if i can't earn it. I don't want it. i will never buy anything  but I am ok with others selling stuff if they want to.  it's their stuff. let them be. 

    not sure why, but stuff like this doesn't bother me. I don't have to participate. 

    It's not your stuff though, everything in the game belongs to VR, and it's been punishable sense the beginning for selling virtual items that belong to a company and sell it for real life cash, just like how now there is a conflict where people are going subcrpition based viewing on twitch, but certain games say that you can't do it, like Smite, LoL, and a ton of other games.

    • 1315 posts
    July 16, 2019 5:05 AM PDT

    A strong commitment to enforcing the ULA on RMTs with very stiff penalties i.e. account deletions will do a lot to curb the RMT market.  If a player knows that they can have their account deleted for buying or selling it’s a ton scarier than just getting a timed ban so it’s more about limiting the population of rabbits rather than hunting the elusive wolves.  Without a steady stream of clients the RMT sites will have little effect on the game.  Modern multi authentication tools will do a lot to make dummy accounts and selling accounts a lot more noticeable while making it harder to share/steal/rent/contract leveling services accounts.

    The whale and Cash Shop phenomenon is a combination of two things, personal vanity and poor fiscal planning.  There are plenty of people who spend stupid amounts of money on different vanity items and realistically worthless trinkets.  In real life, tennis shoe enthusiast will trade pairs of “designer” sneakers for hundreds of dollars that cost 15 dollars to make in a Malaysian sweat shop.  An untold number of people have beanie babys, toby mugs, Pokemon Cards, sports memorabilia and the like that have almost no intrinsic value.  For that matter most luxury cars are at most twice as valuable as the base model cars but people pay 4-6 times base model prices just to be one of the few that have one.

    Secondly many companies will show well known people “buying” their high end goods but in reality they are either heavily discounted or an outright gift in order to act as a sponsor.  I am sure the twitch star you are referencing had his account loaded by the same company for the purpose of “buying” their high end crap which will encourage others to do the same.  Even if no one else buys the $6,000 package they convince themselves that the $300 purchase is reasonable because they are not spending $6,000.  It’s all marketing crap and as the saying goes “a fool and his money are soon parted”.

    • 801 posts
    July 16, 2019 5:54 AM PDT

    I just dont get it, its a video game and all. Means that if i play, ill be bumped out of the area for an RMT person?

    I hope not...

    • 1315 posts
    July 16, 2019 6:07 AM PDT

    If you suspect someone is involved with RMT then report them to CS or GMs or whatever and let VR police/delete them.  I have strong faith that VR will be very hard on RMT, at least until VR sells Pantheon to another game operator for stupid amounts of cash.  Detecting cheaters will be something that players can actually do to help VR keep RMT from hurting Pantheon.


    This post was edited by Trasak at July 16, 2019 6:08 AM PDT
    • 1921 posts
    July 16, 2019 6:13 AM PDT

    As has been mentioned, there are a few things that will contribute to this, so far:  Accounts can be bought, sold and traded.  Crafting professions are limited to one per character.  Levelling speed will not be overly punitive, and power leveling will be possible.  The game has or will have, or it's their intent to have /follow, /loc, and /assist.  Multi-boxing is permitted.

    In addition to not deleting accounts that have been sold or traded, VR hasn't said they will forbid credit card name and (concurrently) billing address changes.
    If you're going to use CC AVS, at all, that would seem to be a good first step in stopping fraud and/or account sale/trade abuse.  Yet, they haven't said that's even a goal, never mind a guideline or policy. 
    As such, the same group of people that use EQ1 TLP for money laundering and RMT are expecting they'll be able to do the same thing in Pantheon.  And from the videos so far, they're correct.
    Now, if there is a post, video or podcast I've missed since 2015 that states their policy, eula, tos, or similar enforceable document will have any, some, or all of these features, then at least they're on the right track.  That would be 10 kinds of awesome.  Would love to hear it, myself.
    But so far, nope.
    And to those saying "it's too early".  Realy?  It's too early to tell the target demographic what your philosophy is on RMT and Account transactions, so they can make an informed decision?  Hm.

    • 1315 posts
    July 16, 2019 6:38 AM PDT

    Hmm where is Baz when you need him . . .  if this forum wasn't garbage I might be able to find historical posts on the matter but I believe it has been strongly stated that RMT will not be tolerated.  I believe one of the reasons they have not posted too many specific on the EULA is that they are attempting to make many of the issues non issues through game design.

    • 189 posts
    July 16, 2019 6:43 AM PDT

    People who dedicated their lives to mobile games found PC... They wanted a game to dump their cash into and they found some.

    It's like an artist that creates a one hit wonder and then you never see them again. They create this catchy song, everyone digs it for a short time, but there's no REALLLL talent (like writing their own songs) behind it - especially no drive to do more or better. They could make more money in the long run, but why do that? Less effort and time invested in a one hit wonder, no stress when things don't go your way, and more money generated. 

    People started valuing talks of ideas rather than actual proof in games. In some cases this can work. Pantheon wouldn't be where it is today if people didn't believe the words VR was saying like; we are working on the graphics, we plan to do this, we want this game to be this, etc. I didn't believe right away, but some people did. And if they hadn't, we might not be this much closer to a release.

    But then you have games like Star Citizen. I mean, sure it's playable... but what they are doing to those poor people is borderline illegal. They make all these promises from the start and people buy into these promises and ideas. Then they change their TOS (which in legal terms they can do), and that screws over the people who initially believed in them. Gotta love the legalities of things where you can invest thousands of dollars in a game and then they can just change a few words so they can keep your funds but completely change their scope of work as well as not guaranteeing a fully released playable game that they originally sold to you in the first place.

    Forbes: Exclusive: The Saga Of 'Star Citizen,' A Video Game That Raised $300 Million—But May Never Be Ready To Play

    This actually pisses me off and I didn't even back the game... Imagine all those other smaller games with small teams that had so much potential but couldn't be what it was meant to be because of funding. People allowed him to do this though. He literally invested TONS of his fans/backers money into Squadron 42 to generate even more money on a game that doesn't have a release date. 

    adljfal;dkjfaldjf -End Rant-


    This post was edited by fancy at July 16, 2019 6:44 AM PDT
    • 1921 posts
    July 16, 2019 6:53 AM PDT

    Trasak said:...  I believe one of the reasons they have not posted too many specific on the EULA is that they are attempting to make many of the issues non issues through game design.

    That would be great, but for one problem.  Every video and public design goal demonstrating their game design on the subject, so far, facilitates RMT.  Mostly because it emulates EQ1's model on most salient points.
    Don't misunderstand me, Trasak, I wish it weren't the case.  I despise RMT.  My conclusions are simply based on what's publicly available. 
    And 5 years in?  If what's been shown publicly isn't a reflection of their design goals?  They've been doing it wrong. :)

    • 2138 posts
    July 16, 2019 7:41 AM PDT

    I remember seeing a new story about a woman who was arrested for hiring a contract killer to murder someone. The job was succesfull, the contractor was just a little sloppy and forensics tracked him down, plea barganing had the contractor identify who hired him. What struck me was the cost. 3,000.00 US.

    Now tsake into consideration the Emperor with no clothes, who is willing to spend alot on no clothes, instead of just giving it away to people like me that cna improve my life a little, maybe encourage me to walk away from a dead end job adn pursue my interests maybe also give ne enough financial security to seek out interpersonal repationships before I get too old.- yes that is what estra disposable money at a young age can do.

    But instead these"whales" prefer to act like the emperor with no clothes, (coincidentally, you can give away as much muney as you want, millions even, the recipient is NOT burdened with income tax only the giver is provided the giver is upfront "here you go! its from me! ktksbye!"

    So the RMT'er , selling no clothes to the whales, is in a positon to - naturally- tempt the pathetic and misunderstood, pasty faced basement dwelling Devs with the cash that can be made and offer them a cut for their aquiescence. Making things easier, developing certain QOL improvememts in game to make things easier for the RMT'er- like shared bank space to start, and maybe in the next expansion, more bank space to increase storage capacity for the RMT'er.

    Things will get so good and so lucrative that someone on the inside will say, hey this is a business model and offer it to management as something to be included. And the company will pay for the RMT'er who happens to run a top end guild on a free trade server that used to be no drop, one account only, TLC and Role play only to attend a Con and  pay for that guild leaders tickets to the con and hotel stay and airfare to and from. Oh they wont do it for any of the guild members, only for the guild leader that is making all the money selling all the loot and characters that are in the guild and making quiet offers to those in the guild from all over.

    Even the members from rural areas that think theyt are being smart in selling their character for 700.00 and can buy a car- then wonder why in 5 years time things have gotten so expensive in their home town based on "comprable pricing", not realising the RMT'er took advantage of them, those rural folk; buying their char for 700 and reselling it for 6k almost instantly because the rural person thought they were being given a private offer I mean getting paid to play?! how can you beat that! and unwittingly not realizing hot it changed their personailty and game play, suddently everything had value, nothing was dont for the sake of helping. You are working on smithing? yes I have somem acrilya, jus a few pieces, oh it would be conveient for you to have them becauee you just need a few to finish this session? sure I can sell them to you for 5p *record scratches*- normally the response is - sure! here you go! and the acrylia is freely given and the person can finish their smihting without having to go all that way to get just a few more pieces or pay ridiculous prices in bazaar.

      Its lucrative. Play your way unfortunately applies to those who want to play to earn it, but cannot stop those who want to pay to win because the business model supports it. Unless the developers have some deeply ingrained core beleif to teach everyone a lesson. A Lesson the whales will not want to learn, nor appreicate being laughed at while we watch them learn it saying, but this is the way of the world, you have been doing it wrong and dont deserve all that money. Who are we to say, socialists? communists? Europeans? Bernie sanders? lol.

     

    Unless you understand in game, everyone starts at the same level and has the same chance at achieving top level, some sooner than others only for the sake of time spent or association(giulds) but not for money spent. Everyone can have everything, its just how long it takes not how much you pay. OR how well you play(ideally) . The trick it making that journey last as long as possible and making it as fun as possible without using lousy mechanics like RNG for needed spawns, or day specific timers on ground spawns

     

    • 1315 posts
    July 16, 2019 8:02 AM PDT

    vjek said:

    Trasak said:...  I believe one of the reasons they have not posted too many specific on the EULA is that they are attempting to make many of the issues non issues through game design.

    That would be great, but for one problem.  Every video and public design goal demonstrating their game design on the subject, so far, facilitates RMT.  Mostly because it emulates EQ1's model on most salient points.
    Don't misunderstand me, Trasak, I wish it weren't the case.  I despise RMT.  My conclusions are simply based on what's publicly available. 
    And 5 years in?  If what's been shown publicly isn't a reflection of their design goals?  They've been doing it wrong. :)

    From our past discussions I know you are way more familiar with the currently available industry security tools than I am.

    If you are seeing very exploitable loop holes then I think it is very good feedback for VR to pay attention to and attempt to address.  The level of technical skill across this community is astoundingly high and VR would be foolish not to consider points brought up by those with the knowledge.  Bill the Dream Crusher and Keeper of Beans has said in the past that he does document and send over notable posts and discussions for future consideration.

    • 1428 posts
    July 16, 2019 8:29 AM PDT

    Aich said:

    Flapp said:

    Crazzie said:

     

    Brad remember because there was guys selling toons for cash in the thousands, some even bought homes, cars.

     

    my friend sold 3 EQ accounts for over $2000 each. it was around 6300 for all 3. it really helped him out. paid a lot of bills. 

    This may be against ToS, but honestly, I don't know how you can stop it in such a connected world. People Will be selling Pantheon items and accounts for Real Life Cash. 

    Want that Sword of all swords? easy: $1200 

    it's the way of things now. can't change it. personally, if i can't earn it. I don't want it. i will never buy anything  but I am ok with others selling stuff if they want to.  it's their stuff. let them be. 

    not sure why, but stuff like this doesn't bother me. I don't have to participate. 

    Sure we can with technology. Show the transfer list on item inspect :) Brings into who discovered it and who its been touched by. Like I said above its data can be had in the right queries.

    Gives me an idea i'll make a new post.

    that's how bit coin works.  account selling could work the same way if your security and privacy is guaranteed.

    • 696 posts
    July 16, 2019 8:30 AM PDT

    I am tossed up about this type of stuff. I think if someone builds an account and sells it...then that is on them....I do, however, think all pl services and gold sellers be banned...but the person who wants to quit and needs some cash for some reason I am fine with.

    • 1428 posts
    July 16, 2019 8:31 AM PDT

    Crazzie said:

    I just dont get it, its a video game and all. Means that if i play, ill be bumped out of the area for an RMT person?

    I hope not...

    videos games is one thing.  mmos are another thing.  ehheheheheh.

    • 1428 posts
    July 16, 2019 8:42 AM PDT

    fancy said:

    People who dedicated their lives to mobile games found PC... They wanted a game to dump their cash into and they found some.

    It's like an artist that creates a one hit wonder and then you never see them again. They create this catchy song, everyone digs it for a short time, but there's no REALLLL talent (like writing their own songs) behind it - especially no drive to do more or better. They could make more money in the long run, but why do that? Less effort and time invested in a one hit wonder, no stress when things don't go your way, and more money generated. 

    People started valuing talks of ideas rather than actual proof in games. In some cases this can work. Pantheon wouldn't be where it is today if people didn't believe the words VR was saying like; we are working on the graphics, we plan to do this, we want this game to be this, etc. I didn't believe right away, but some people did. And if they hadn't, we might not be this much closer to a release.

    But then you have games like Star Citizen. I mean, sure it's playable... but what they are doing to those poor people is borderline illegal. They make all these promises from the start and people buy into these promises and ideas. Then they change their TOS (which in legal terms they can do), and that screws over the people who initially believed in them. Gotta love the legalities of things where you can invest thousands of dollars in a game and then they can just change a few words so they can keep your funds but completely change their scope of work as well as not guaranteeing a fully released playable game that they originally sold to you in the first place.

    Forbes: Exclusive: The Saga Of 'Star Citizen,' A Video Game That Raised $300 Million—But May Never Be Ready To Play

    This actually pisses me off and I didn't even back the game... Imagine all those other smaller games with small teams that had so much potential but couldn't be what it was meant to be because of funding. People allowed him to do this though. He literally invested TONS of his fans/backers money into Squadron 42 to generate even more money on a game that doesn't have a release date. 

    adljfal;dkjfaldjf -End Rant-

    star citizen isn't even close to being playable, they don't even have a working concept.  it isn't illegal.  you donated money in good faith, kind of like how people give money to a bum out of the goodness of their hearts.  then i'll sit there and watch that same bum run to a local booze market to get liquored up or see them on the side streets to get a hit.

    most people that have a big interest in space sims have quite a bit of money.  a decent hotas is minimum $150 and they can go up to thousands of dollars.  on top of that i'd want a vr headset in hd quality that's another $2k.  you'd need a serious video card costing another $1k.  there isn't anything wrong.  it's targeting the gamers that have serious money: astronomers, technological engineers, etc...

     

    • 1428 posts
    July 16, 2019 8:51 AM PDT

    Watemper said:

    I am tossed up about this type of stuff. I think if someone builds an account and sells it...then that is on them....I do, however, think all pl services and gold sellers be banned...but the person who wants to quit and needs some cash for some reason I am fine with.

    gold sellers are no different from account sellers.  it actually provides a means of income for poor asian 3rd world countries.  they have houses(shacks by american standards) that allow people to come in a make money for their families.

    to give some perspective, $4.95 USD will feed me 3 meals for the day, pay rent and allows 25 cents savings that the government can't take.

    • 189 posts
    July 16, 2019 4:09 PM PDT

    There are plenty of other games out there that allow gold sellers. Pantheon does not need to be one of them simply for the possibility/assumption that they are trying to feed their families. Honestly, not many people know what's happening on the other end. You could be helping fund a very bad activity. You'll really never know...

    Also stellar, you kind of pull numbers out of your a$$. a video card to play on VR doesn't cost $1k. And a decent VR set doesn't cost $2k. You could definitely spend that much, but you could also spend $10k on a computer. That's not really the point. Sure people have money to spend and invest. And they choose to invest in a game and a company they believe in based off promises, prototypes/demos, etc. When someone goes back on that promise, even in the slightest, trust is lost. And then when they start changing more and more and they start to make their own rules along the way... it's fraudulent. You can't just change your mind when you've already sold investors and backers an idea. The only reason you got their money was because of the first idea. Sure, some people might be okay with the changes, and sure some people might even be inclined to support it. You can almost guarantee some are also wanting to back out and should have every right to do so. It's no longer the game/idea they chose to invest in the first place.

    However, legalities come into play with wording of ToS and other crap. Which only helps them stay fraudulent, but this world is mostly just capitalism at this point, so you can't expect for there to be any Justice served until it's received enough attention.


    This post was edited by fancy at July 16, 2019 4:19 PM PDT
    • 1095 posts
    July 16, 2019 4:17 PM PDT

    stellarmind said:

    Aich said:

    Flapp said:

    Crazzie said:

     

    Brad remember because there was guys selling toons for cash in the thousands, some even bought homes, cars.

     

    my friend sold 3 EQ accounts for over $2000 each. it was around 6300 for all 3. it really helped him out. paid a lot of bills. 

    This may be against ToS, but honestly, I don't know how you can stop it in such a connected world. People Will be selling Pantheon items and accounts for Real Life Cash. 

    Want that Sword of all swords? easy: $1200 

    it's the way of things now. can't change it. personally, if i can't earn it. I don't want it. i will never buy anything  but I am ok with others selling stuff if they want to.  it's their stuff. let them be. 

    not sure why, but stuff like this doesn't bother me. I don't have to participate. 

    Sure we can with technology. Show the transfer list on item inspect :) Brings into who discovered it and who its been touched by. Like I said above its data can be had in the right queries.

    Gives me an idea i'll make a new post.

    that's how bit coin works.  account selling could work the same way if your security and privacy is guaranteed.

    Blockchain tech is entirely different but I can see how you came to that idea as the blockchain viewer shows what went where but I was wanting to have player names attached to an owner list like a car for example. upon item inspect you can see who had it.


    This post was edited by Aich at July 16, 2019 4:18 PM PDT
    • 1428 posts
    July 16, 2019 5:52 PM PDT

    Aich said:

    stellarmind said:

    Aich said:

    Flapp said:

    Crazzie said:

     

    Brad remember because there was guys selling toons for cash in the thousands, some even bought homes, cars.

     

    my friend sold 3 EQ accounts for over $2000 each. it was around 6300 for all 3. it really helped him out. paid a lot of bills. 

    This may be against ToS, but honestly, I don't know how you can stop it in such a connected world. People Will be selling Pantheon items and accounts for Real Life Cash. 

    Want that Sword of all swords? easy: $1200 

    it's the way of things now. can't change it. personally, if i can't earn it. I don't want it. i will never buy anything  but I am ok with others selling stuff if they want to.  it's their stuff. let them be. 

    not sure why, but stuff like this doesn't bother me. I don't have to participate. 

    Sure we can with technology. Show the transfer list on item inspect :) Brings into who discovered it and who its been touched by. Like I said above its data can be had in the right queries.

    Gives me an idea i'll make a new post.

    that's how bit coin works.  account selling could work the same way if your security and privacy is guaranteed.

    Blockchain tech is entirely different but I can see how you came to that idea as the blockchain viewer shows what went where but I was wanting to have player names attached to an owner list like a car for example. upon item inspect you can see who had it.

    I HAVE IN MY POSSESSION THE FIRST SWORD OF A THOUSANDS TRUTHS WIELDED BY ARADUNE HIMSELF.  BOOM.  LINKED IN TRADE CHAT WITH ARADUNE AS THE FIRST OWNER.  SELLING FOR $10,000 USD I ACCEPT PAYPAL.