Patrolling guard, I'd enjoy seeing the sights and watching people run by not knowing Im watching them like some kind of creep.
Although if I could move as a rare spawn, I'd go for a rare spawn so i can follow noobs around scaring them half to death then running away.
Guard - more action.
Yes you almost never win and often die but remember this. Mobs do not lose xp. Mobs do not get debuffs when they die. Mobs do not need to do corpse runs. Mobs do not have their armor degraded.
Around 3AM server time when things are slow I have often passed the time chatting with the mobs. Mobs are competitive, as we are, and prefer to win fights, but to a mob death is just paid time off.
Kilsin said:Would You Rather - Spend a full 24 hr day (real-life 24 hrs) in Pantheon as a patrolling Guard or as a random boss spawn (you may or may not be killed/raided/see any adventurers)? #MMORPG#CommunityMatters
I so remember this being asked before....
But I'll go with Guard
Aich said:Kilsin said:Would You Rather - Spend a full 24 hr day (real-life 24 hrs) in Pantheon as a patrolling Guard or as a random boss spawn (you may or may not be killed/raided/see any adventurers)? #MMORPG#CommunityMatters
I so remember this being asking before....
But I'll go with Guard
Guard I agree lol
Kilsin said:Would You Rather - Spend a full 24 hr day (real-life 24 hrs) in Pantheon as a patrolling Guard or as a random boss spawn (you may or may not be killed/raided/see any adventurers)? #MMORPG#CommunityMatters
A random guard is some newbie zone always having to rescue snot-nosed newbies from rats and spiderlings? No thank you. I'll take a random boss spawn where at least the fights would be interesting.
Guards get to see the big cities, castles, towns, etc. While, bosses get to see the inside of dungeons, ancient ruins, and places that hold eternal power.
I think I would prefer to be a boss/ random boss depending on its location. While towns, cities, and castles are nice; I prefer ancient ruins, ancient catacombs, and other areas that time has long since forgotten. These areas tend to immerse me more lore wise with their broken down architecture, ancient murals that recall ages long since past, and the history of their residence both past... and present.
Kilsin said:Would You Rather - Spend a full 24 hr day (real-life 24 hrs) in Pantheon as a patrolling Guard or as a random boss spawn (you may or may not be killed/raided/see any adventurers)? #MMORPG#CommunityMatters
Random boss spawn for sure... I'd love the opportunity to wipe an entire raid then wreek havok as they try to recover corpses... THIS IS MY DUNGEON BUDDY YOU"RE NOT WELCOME!
BBBBAAAARRRKKKK!!!!! You humans will pay for ruining our homeland! GRRRRRR!! Family Darkpaw of the Sabretooth Clan will slay you all!! BARK!
Time to die, Fippy Darkpaw.
A guard - stationed at the entrance to the newbie zone, saving brave new souls from the likes of Fippy Darkpaw.
Ezrael said:BBBBAAAARRRKKKK!!!!! You humans will pay for ruining our homeland! GRRRRRR!! Family Darkpaw of the Sabretooth Clan will slay you all!! BARK!
Time to die, Fippy Darkpaw.
A guard - stationed at the entrance to the newbie zone, saving brave new souls from the likes of Fippy Darkpaw.
Just killed me a Fippy the other day... did my soul good to hear his death cry.
Nothing beats the idyllic daily routine of a simple guard. Protecting the young and unprepared. Nodding to the other guards as our patrol routes cross:
"Hey Thom, your wife feeling any better? Sorry to hear she caught the dropsy."
"Gertie - how your kids these days? Elsbet is expecting your first grandchild next month...you don't say!"
Then there is the tasty butter & pickle sandwich, with hard cheese and a sour apple just waiting for you at the end of the first dog watch. If the cap'n has already gone off shift, you can even sneak a mug or two of Thronefast Dark. Good times.
Random boss spawns usually hang out in dank, moldy, and quite often horrible smelling places. No thank you.
I would love to be a random boss spawning to hunt down noobs. I would hide in the forests and mountains and kill those wandering alone.
When i played Darkfall long ago i was very dedicated to it. I was always hiding in the hills, killing people who came up (mostly new players). They would sent parties out to find me and eventually i was murdered myself :(. The fun lasted only 2 days or so.
omarahtopaz said:The Patrolling guards tend to get attacked a lot and die. They are way under loved. I suppose their life is much more interesting then a Rare Boss mob, but Id still rather be the rare spawn :)
Yeah, but imagine the surprise when the attaicking player suddenly gets an entirely new fight tactic from that guard your playing. :)
Kilsin said:Would You Rather - Spend a full 24 hr day (real-life 24 hrs) in Pantheon as a patrolling Guard or as a random boss spawn (you may or may not be killed/raided/see any adventurers)? #MMORPG#CommunityMatters
If I'm allowed to heckle passersby in a major city, I'd go with guard. While it'd be fun to hammer a raid to the ground, if no one comes to the challenge then the possibility exists that it'd be a really damn boring day. Whereas being a guard I'd have the oppurnity to interact with all kinds of people.
Kilsin said:Would You Rather - Spend a full 24 hr day (real-life 24 hrs) in Pantheon as a patrolling Guard or as a random boss spawn (you may or may not be killed/raided/see any adventurers)? #MMORPG#CommunityMatters
Think I'd rather be a random boss spawn. The patrolling guard is a thankless job. While it would be good to have a better chance at seeing actual players, you're still only looking at the area you're patrolling. As a boss spawn, you may be free to wander around a bit, as well, while you sharpen your weapons, claws and wits and think of creative ways to dismantle the hapless solo player or group of adventurers that stumble upon your location. :)