there is no right or wrong here. it's based on personal experiences and observations.
cleric: antisocial longing to be sociable
dire lord: sadist that likes to see people suffer fast and intense.
druid: sadist that likes to see people improve through hardship.
enchanter: sadist that likes to see people suffer slow and mild. control freaks.
monk: self improvement junkies.
paladin: an angry masochist.
ranger: precisionists usually modest.
rogue: elitists usually boisterous.
shaman: mod junkies.
summoner: autocrats.
warrior: a happy masochist.
wizard: stat fact empirical rap spittin lyricist.
Jothany said:I'm a well rounded person, so I want to play one of every class (if they give us enough slots) or an absolute minimum of one each: Tank, Healer, CC, Melee DPS, Magic DPS.
:D
yea i'm not sure about time commitment though. you'll probably main a druid i'd say. they can do a bit of healing, dps and cc.
stellarmind said:yea i'm not sure about time commitment though. you'll probably main a druid i'd say. they can do a bit of healing, dps and cc.
I'm retired and will have LOTS of time when the game releases :)
I realistically expect my 'main' to be either my tank or my healer. The tank will likely be Dire Lord.
I expected the healer to be Shaman, but I certainly intend to check out Druid before I settle on Shaman.
So you 'may' be right!
Jothany said:stellarmind said:yea i'm not sure about time commitment though. you'll probably main a druid i'd say. they can do a bit of healing, dps and cc.
I'm retired and will have LOTS of time when the game releases :)
I realistically expect my 'main' to be either my tank or my healer. The tank will likely be Dire Lord.
I expected the healer to be Shaman, but I certainly intend to check out Druid before I settle on Shaman.
So you 'may' be right!
so many batman bois O.o
I think you you don’t like people much.
stellarmind said:there is no right or wrong here. it's based on personal experiences and observations.
cleric: antisocial longing to be sociable
dire lord: sadist that likes to see people suffer fast and intense.
druid: sadist that likes to see people improve through hardship.
enchanter: sadist that likes to see people suffer slow and mild.
monk: self improvement junkies.
paladin: an angry masochist.
ranger: precisionists usually modest.
rogue: elitists usually boisterous.
shaman: mod junkies.
summoner: autocrats.
warrior: a happy masochist.
wizard: stat fact empirical rap spittin lyricist.
Questaar said:I think you you don’t like people much.
what?! i like people! i like people more when they are suffering! one could even say it's love! besides i tend to be compatible with clerics, warriors, wizards, rangers and rogues. i've always bumped heads with shamans and paladins. all the other classes, i can work with them, but i'm not particularly fond of them ^.^
stellarmind said:there is no right or wrong here. it's based on personal experiences and observations.
cleric: antisocial longing to be sociable
dire lord: sadist that likes to see people suffer fast and intense.
druid: sadist that likes to see people improve through hardship.
enchanter: sadist that likes to see people suffer slow and mild.
monk: self improvement junkies.
paladin: an angry masochist.
ranger: precisionists usually modest.
rogue: elitists usually boisterous.
shaman: mod junkies.
summoner: autocrats.
warrior: a happy masochist.
wizard: stat fact empirical rap spittin lyricist.
*reaches in the game closet and pulls out a quart mason jar full of random-sided dice*
*tosses jar full of dice on the table*
*inspects each die and comes up with stellarmind's randomized random question of the day*
Don't forget the bard and necro!
Percipiens said:stellarmind said:there is no right or wrong here. it's based on personal experiences and observations.
cleric: antisocial longing to be sociable
dire lord: sadist that likes to see people suffer fast and intense.
druid: sadist that likes to see people improve through hardship.
enchanter: sadist that likes to see people suffer slow and mild.
monk: self improvement junkies.
paladin: an angry masochist.
ranger: precisionists usually modest.
rogue: elitists usually boisterous.
shaman: mod junkies.
summoner: autocrats.
warrior: a happy masochist.
wizard: stat fact empirical rap spittin lyricist.*reaches in the game closet and pulls out a quart mason jar full of random-sided dice*
*tosses jar full of dice on the table*
*inspects each die and comes up with stellarmind's randomized random question of the day*
Don't forget the bard and necro!
*adjusts her cap*
i see thou hast peered into the warp and seen madness
*chuckles spritely*
very well. i shall entertain the.. eventual emergence of such classes
*releases a latch from the side a cylindrical pouch attached to high on her left thigh to produce 2 20 sided dices*
*she quickly pelts the dices on the misery monday table*
((the results per google dice roll are- 17 and 20!))
*frows her brows*
hmph. to understand what this means, we must look for a correlation between 17 to music and 20 to reanimation. it's common that misunderstanding to associate necromancy to death.
*let's out a casual huff while shrugging her shoulders*
*whispers to the readers* this is all made up ladies and gentlemen. p.s. if my post dissappears, i have violated off-topic replies rule 2. as a disclaimer, this satire and let's be real, classes will never be balanced or equal. if they were, we'd all be generic, classless faceless things. that would be boring and boredom is death, but i digress because i've broken rules 1, 3 and 6 and probably general rule 9 all for the sake of bringing awareness to said such rules.
bard: vocal narcissist
necromancer: misunderstood practical recyclist
(sorry for the slow reply, at work :D)
stellarmind said:there is no right or wrong here. it's based on personal experiences and observations.
shaman: mod junkies.
As a person who plays the Shaman class in every game that offers it, I can agree with your assessment. I've always been attracted to the diverse set of spells and capabilities of the Shaman class that more one-dimensional classes really lack.
All healers regardless of class- self-hating masochists/ borderline sociopaths. We love to be reminded that it is always our fault, and we love to have the power over someone's else life or death. Sometimes people need to be reminded that you can't do much if your healer doesn't approve, and if you decided to start in on your healer then your healer can just sit back munching on pop-corn while you demonstrate your self-healing and self midigation skills.
Some of us are also adrenaline junkies who are pure healers and we get bored when people think they are doing us a favor by keeping pulls small, sometimes it gets to the point where we have to help pull to keep ourselves entertained. The best environment to heal in, is the one that for lack of a better term borderline chaotic.
I put a few minutes of thought into this, all in good fun~
Cleric: "Classic" healer, craves attention and validation. Often has social anxiety based on being the most highly praised and also blamed for any situation.
Dire Lord: Immature players who want the cool aesthetic and "badass points". Probably not good at the game.
Druid: Craves a bit more of a challenge through indirect healing and support. Probably a hippie.
Enchanter: Anxious/neurotic control freak with a high need for stimulation to stay invested.
Monk: A good guy, humble enough to play a back seat role and get little recognition while still providing great benefit to the party.
Paladin: A more mature player who isn't beholden to others' expectations and plays the game at their own pace and in their own way.
Ranger: An solo artist who's likely anti social. Probably an Achievement hunter.
Rogue: A min/maxer who may or may not actually be hardcore or good at the game, but sure thinks he is.
Shaman: Probably a social justice warrior.
Summoner: Possibly a dirty casual.
Warrior: Whether or not he's qualified, he'd probably like to be a raid leader. Definitely thinks he knows best.
Wizard: Keyboard warrior. If not initially a butthole, being overlooked for DPS roles for more durable/"useful" classes will turn him into one.
@Baldur you know i use to play healer, when the tank blames me for not healing enough, i aggro some mobs and drag it over to him and stand right in front of him saying: help taunt them off me! do your job! then i'd die.
if it was dps complaining about my healing i'd just let them die then i'd tell the tank he needs to learn how to manage his threat more.
if the tank and dps are complaining, i'd aggro mobs drag it over to the dps so we can both blame the tank for not doing his job.
@temmi that. that is response i'm looking for sniff sniff. thank you. you've made my night.
stellarmind said:there is no right or wrong here. it's based on personal experiences and observations.
cleric: antisocial longing to be sociable
dire lord: sadist that likes to see people suffer fast and intense.
druid: sadist that likes to see people improve through hardship.
enchanter: sadist that likes to see people suffer slow and mild. control freaks.
monk: self improvement junkies.
paladin: an angry masochist.
ranger: precisionists usually modest.
rogue: elitists usually boisterous.
shaman: mod junkies.
summoner: autocrats.
warrior: a happy masochist.
wizard: stat fact empirical rap spittin lyricist.
bard: wannabe tolkeinesque rockstar
cleric: The Fixer (tm), kisses all the boo-boos in an effort to be liked
dire lord: projectionist who may or may not be all that
druid: tree hugger that wants to save the world by imposing their ideology
enchanter: erudite control freak, because nobody else understands or is capable
monk: minimalist who can't be bothered with gear worries
necromancer: makes the most of what others overlook, most eco-friendly class
paladin: wants it all - plate armor, heals, damage spells, shields, big hitting weapons
ranger: pragmatist, gets it done with or without help
rogue: passive-aggressive diversionist
shaman: dream reader and dream killer
summoner: people pleaser who can take their toys and go home
warrior: self-appointed leader and strategist
wizard: misunderstood intellectual with self-control issues
Enchanter one is spot on. No one can do anything as well as I can, not even a team, therefore I will dictate how something will go. I make the impossible possible and the possible efficient.
Reading what I just wrote, I think I'm probably just an asshole.
Enchanter: Assholes
Janus said:Enchanter one is spot on. No one can do anything as well as I can, not even a team, therefore I will dictate how something will go. I make the impossible possible and the possible efficient.
Reading what I just wrote, I think I'm probably just an asshole.
Enchanter: Assholes
:O yea the same as a control freak. you ever work as a mechanic and had someone come mess with your toolbox? there are guys that have super nice clean well organized tools. those are the control freaks. then you got the guys with toolboxes that look like a hurricane just hit them, but they know where everything is and it's the way THEY organize. those are also control freaks. enchanter operate on the same principal.
in the end they need to fix a situation so the operator carry on.