So there is a tab in the game with different abilities (like lockpicking, swimming etc) and numeric values corresponded to them. Will this game feature skilling system (the more you use different actions the better you are at them) outside of crafting? I honestly love these kinds of things - they may disrupt balance a little bit, but at the same time are fair and helps to differentiate players more. It's also great for ability use - ie clerics that help others and ress players outside their group have better ress - ressing with more hp or having slightly less cd or mana usage.