Greetings and Salutations!

  • Greetings fans, friends and fellow developers!

    Brad asked me to post a little bit here, and some of the rest of the dev team have been wanting me to introduce myself officially on the site, so I am here to talk a little bit about myself today. I'm not particularly comfortable talking about myself so please bear with me.

     

    I'm super excited about his opportunity to help Brad lead the Pantheon team as Producer and Lore Master. Most of my work will be behind the scenes so you might not see me on the front lines too much, but I'm here, and I'm doing everything I know how to build the team up and make forward progress. These are exciting times and it's really fun to be part of the action.

     

    I've had a few people ask about my background, so I want to share that with you here and get that out of the way first. Then I want to talk about some of the things I would like to see happen with the development of Pantheon going forward.

     

    I have almost 11 years experience as a Produer leading a volunteer game development team in a virtual environment with no budget. I own my own company, Heaven's Blessings Tiny Zoo, LLC. for the purpose of developing family friendly games. Our flagship project is Visions, a Christian MMORPG set in ancient Rome that is currently in development. I've also produced a racing game called Chariots, a language ap called Pedich Edhellen, a card game called Messiah, and a board game called Treasure's in Heaven.

     

    Game development specific skills that I bring to the table are 3D art, 3D animation, 2D art with Photoshop, world building (AKA: level design), pencil drawing concept art, game design, document writing, quest writing, and some limited experience in marketing, web development, scripting (although I do not claim to be a programmer), video editing, sound editing, and voice acting.

     

    I also have experience as a gamer. MMO's are my favorite kind of game to play. I don't really like other games. That social factor makes all the difference in the world to me. I was late coming to EverQuest. I didn't start playing until 2001 when I was 5 months pregnant with our daughter. EverQuest changed my life. Everything that I'm doing today, I'm doing because I logged in to EverQuest to play with my husband. We had learned about EQ from a friend back in 1999 but we had so very little money that I was highly resistant to paying for the same game every month after we already bought it. So it took a while for me to come around and give it a try. I finally convinced myself that we rarely play any game longer than a month or two anyway, and then we could cancel the subscription and be done. Three and a half years later we were still playing! After just six months playing EQ I applied to the Guide program and was accepted, so I got to experience the game as a volunteer Guide as well.  I was invited to be an officer in three of the four guilds that I participated in, and I was leader of a casual guild we built for friends to be able to stay connected. When Vanguard came out, I reformed our main guild (which I was an officer of in EverQuest) and became the leader there. And I did the same thing again when World of Warcraft came out, leading the guild in WoW as well. The memories I have from playing MMOs are just like real memories from my real life. That magic mix of playing with real people, facing daunting challenges, and exploring virtual worlds is what keeps me coming back. I hope to see that happen with Pantheon too, to see friendships formed, and lives changed.

     

    I've been married 23 years to a Computer genius who is very gifted with troubleshooting, repairing, and networking computers. He works as a Network Administrator for a national lumber company. We have 4 children that I've homeschooled since they were born. Our oldest son is graduating from college this year after only 3 years in school. Our middle son just graduated from high school and is working at a local game development company as an apprentice Computer Programmer. (He also has joined the Pantheon team to help us out here.) Our youngest son will be starting his Junior year of high school next year. And our daughter will be starting 8th grade next year.We enjoy spending time together as a family, going on outings to the beach or the mountains, and participating in events with the SCA. We also love animals. We have a dog, 5 cats, a chinchilla, a fish tank of guppies, and a small flock of laying hens in our back yard. I enjoy cooking, drawing, writing, singing, and taking naps when I have free time (which isn't very often). I've won the NaNoWriMo 50k word challenge for the last 3 years in a row working on a series of science fiction novels that are as yet unpublished. And I assist the director of CGDC in coordinating the annual summer conference with whatever he needs me to do.

     

    I've been friends with Brad for several years and have been wanting to get involved with one of his projects for a long time. I'm really excited to be part of the Pantheon development team and look forward to working with the people here to bring this game to life. It's going to be fun to see development on Pantheon move forward and bloom and flourish and become an exciting world where friendships are formed and memories are created.

     

    As Lore Master, I see my role primarily as being the facilitator for bringing Brad's vision for the game to the game world through stories and quest development. My approach to accomplishing this task is to first build a solid foundation that is evenly balanced. Then to build up a framework of core goals and concepts about the main structure of the history and key figures in the lore. Then once the foundation and framework are solid, the lore team will craft stories that will build off of that structure to flesh out the details. Some of these stories will be published on the website after they are approved for public viewing. And finally the last step will be to create quests for actual game content based on the lore that has been written, and in some cases building on that lore in finer detail. I am still reviewing applications and making my decisions about new volunteers that will be added to the Lore Team. I've made a couple of choices but they haven't been online today to be informed yet so I'll save that announcement for a later post. :) Be looking for new developers on the Lore Team soon though. It's going to be good.

     

    As Producer, I am just here to do whatever Brad needs me to do. I have an array of skills that I have cultivated in my lifetime, and offer my skills to the benefit and advancement of Pantheon and the development team as they are needed. I have experience working with volunteers, and I have experience working in a virtual environment, so I can help in those areas as well. I'm good at locating resources, and identifying talent, and thinking outside the box, so I can help Brad and the rest of the team find solutions to things that might not be mainstream solutions, but which will get the job done and keep the project moving forward to launch. I am loyal to my friends, and Brad is my friend. I'm here to make sure that he has the support he needs to lead this team. I am highly honored, and humbled, to have been offered this role, and will do my everything I can to meet expectations to the best of my ability. I'm really excited about this opportunity. It's going to be fun!

     

    -Laurene

    AKA: Sparkling

    Producer and Lore Master for Pantheon: Rise of the Fallen

    And Producer of Visions, Chariots and Pedich Edhellen

    Visit here to see my company website. http://tinyzoo.com

    Be sure to return to Pantheon when you're done!

6 comments