Community Member Spotlight - Stellarmind

What is your main character's in-game name, and how did you come up with it?

A: When I was a young lad, there was a thief by the name of Carmen Sandiego. I initially thought that I hated this 'bad person' for stealing priceless artifacts and world treasures, until I discovered that she operates under a strict code. I didn't know it at the time, but Carmen Sandiego would be considered “lawful evil” and that is intriguing, plus that red coat is haughty for a criminal. Fast forward to Dick Tracey and the hard-boiled detective stuff - there was a name for the genre I fell in love with, called "noir." Take the word in french; “la noir” translates to “black.” One can interpret it as evil! “Quell” (too forcefully end disorder) plus “la noir” (black or evil)... “Quelanoir.”

What interests you the most about Pantheon: Rise of the Fallen?

A: Exploration. The final frontier! These are the adventures of the guild (any PvP guilds out there?), its continuing mission: to explore strange new vistas, to seek out new monsters and dungeons, to boldly go where no adventurer has gone before! Honestly, the dynamic interactive weather is the hook line and sinker. It sells the world and I'm going to be very happy if I have to acquire special equipment that protects me from a storm environment. Now, why would I want to invest time and money into this gear going far off into the mountain of storms? Let me tell you the tale of how I shocked my raid group with significantly higher damage against Poseridon* (big boy of the Nythirian Red).

[*Pantheon creative can neither confirm nor deny the existence of undiscovered creatures in Terminus.]

What will your main race and class be and why?

A: A female Ember Elf enchanter. It matches my character name and lore! Elves, in general, are considered chaotic good. Inquisitors are usually viewed as lawful evil. That dichotomy is very delicious for storytelling. I find it quite amusing when evil is put in check by evil. It's all about perspective, which makes it fun. Now, if I can have an eerie pink purplish skin, aqua-coloured eyes and wavy hair, that would be great, to show how toxic I am. XD

What is your favorite system, mechanic, or feature so far in Pantheon?

A: The controversial LAS 12*. at first, I wasn't a fan of this system. the more I think about what the developers are aiming for(meaningful choices), it has grown on me like eating kale and broccoli. what is more memorable? A cleric that buffed me with slightly extra hp and damage reduction or the cleric that knows the encounter, having the spell on his action slot, perfectly timed (.5 seconds before boss enrages), a short powerful damage reduction buff (if I'm a tank) and communicated it 3 seconds ahead, thereby allowing me to buffer my defensive cooldowns, extend my life expectancy, giving us a greater chance at clearing the encounter?

[*LAS refers to Limited Ability Slots, the abilities that can be hotkeyed at any one time.]

If you could enter the game and visit anywhere in Terminus for one hour, where would you go and why?

A: Ru'lan for sure! The smell of salt in the air, seagulls chirping and stealing my expensive shrimp sandwich, the vast diversity of cultures and people at a port city/town, where conflicts resolve with either charisma or brawn, sometimes both. It reminds me of Okinawa, New Orleans and San Diego, I suppose. How's that song go? By the sea, by the sea, by the beautiful sea? It's pretty romantically rough. Realistically though, I'd want to go on that northeastern part of the map in the frozen wasteland. We all know there is some funny business going on behind the invisible wall.

Finally, if you had to choose between being able to fly for short bursts or increase your strength for short bursts in Terminus, what would you choose and why?

A: Short bursts of flying. Hmm... this is a subconscious choice for understanding what the world has to offer. I do my best to view things from different angles, so it suits me well.