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“What We Know” Gathering

    • 260 posts
    December 13, 2018 7:32 AM PST

    “With the game in such early development these Harvesting, Crafting and Specializations are subject to change without notice.”

    So, what do we know about Gathering? We know a little more than we do about crafting as the harvesting section of the wiki has a lot of useful information. We also have the Official Pantheon Newsletter from October 10, 2018 that has the latest Harvesting Update. Here’s a link for those who haven’t seen it yet: Harvesting Q&A with the always insightful Corey LeFever. It’s worth the read! Most of my information will be from the January 17, 2018 Newsletter, here’s the link: Gathering Information – A Look at Pantheon Harvesting with an informative missive by  Corey LeFever. It shows a great description of each of the harvesting skills except the newly added scavenging skill which is discussed in the October newsletter. So onward…

    Here’s what we know so far,

    When you’ve received your first harvesting sickle you’ll need to find some plants or fungi to get started.

    Many will be local to specific zones or regions, so your experience will vary depending on where you travel. You’ll want to search high and low if gathering is of interest to you as you never know what you may find around the next bend or over the next hill.

    Early on a gatherer should expect to interact with more mundane plants and fungi, such as basic crops, herbs, roots, fibrous plants like jute, and a variety of mushrooms.

    As a gatherer grows their skills and upgrades their sickle they’ll be able to harvest more exotic targets such as the corpses of nature-based elementals, myconids, and plants rich in raw energies.

    The primary use for gathering yields is in crafting recipes for Alchemists and Provisioners, with some overlap for Scribes and Outfitters.