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“What We Know” The Woodworker

    • 260 posts
    November 25, 2018 5:48 AM PST

    “With the game in such early development these Harvesting, Crafting and Specializations are subject to change without notice.”

    This is the best Video available now for the descriptions of Crafting and Harvesting. A big thanks go to our very own Bazgrim at BazgrimTV, and to Senior Game Designer Corey "Ceythos" LeFever for this interview.

    https://youtu.be/y3qG-RdZBD8

    So, what do we know about the Woodworker? Not a whole lot I’m afraid, but we do have a basic idea from the information that we do have. The Woodworker will be a tradeskill that allows the player to create ranged and close combat types of weapons for other players in Pantheon.

    The Woodworker will have two specializations available to them later as skills increase.

    They can choose to become a Bowyer: This specialization focuses on the study and creation of ranged combat weapons and the ammunition’s they need. This specialization will probably be able to create standard and special types of bows and ammunition. Maybe these items could consist of different types of stat bonus weapons? Maybe ammunition with certain types of dmg bonuses.

    Or they can choose to become a Carver: This specialization focuses on the study and creation of staves, wands and such items. These could possibly consist of one and two hand blunt weapons. Maybe these will be useable by the non-melee castor types of players. Could this specialization possibly be able to create boat and housing types of items later in the game?

    As the game moves along in development we will learn more specifics about the different tradeskills that will be available to us. So, hang in there and as soon as we know more, you will know more. If you haven’t yet, go watch the interview on Bazgrim TV, just follow the link above to watch a very descriptive discussion about Crafting. Any ideas you have on what you think the Woodworker should be? Please post and share them with us.