I do not think Shaman will need Canabilize. I do not think it will reflect Pantheon shaman lore and also, probably not needed since they already have regen thanks to their abilities:
Passive Ability. Because of the Shaman’s temporal freedom, their Health and Mana generation rates do not slow while in combat.
Druids got a few roots abilities. Perhaps root by default will apply snare effect at the end of the duration.
As Joppa says in the Underwraps section: "Just remember that these reveals do not show the complete Class ability arsenal - there are several unique abilities, or more powerful evolutions of the ones listed that you will have to discover for yourself! We’ve been careful to hint at a few of those types of ability evolutions in most of the Class reveals, so keep your Perception skill up as you read..."
Tralyan said:Also, it might behoove people to stop assuming Pantheon will copy the iconic abilites of EQ.
This exactly. We should want NEW classes. Not 20 years later rehashes.
I struggle because the druid and shaman look so interesting, but I'm so content 2 boxing a cleric and warrior that I dont want to change!
But I'm tempted.
Porygon said:Tralyan said:Also, it might behoove people to stop assuming Pantheon will copy the iconic abilites of EQ.
This exactly. We should want NEW classes. Not 20 years later rehashes.
I struggle because the druid and shaman look so interesting, but I'm so content 2 boxing a cleric and warrior that I dont want to change!
But I'm tempted.
Exactly. I am honestly really happy with what I read so far. The last two reveals are pretty amazing. I like how they take some risks, innovate, and bring a touch of awesomness to their classes! All healers classes look good! I can't wait to test them and help VR tweak some numbers to make it balance and fun for everybody!
Tralyan said:Also, it might behoove people to stop assuming Pantheon will copy the iconic abilites of EQ.
Well they are copying a LOT of the abilities.
Defining which ones were more "class defining" is a topic for discussion.
They did not do exact copies for Vanguard. I doubt anyone is expecting exact copies.
And since much is based off of D&D ultimately, I doubt we see much variance. It's hard to throw away decades of class testing.
disposalist said:As Joppa says in the Underwraps section: "Just remember that these reveals do not show the complete Class ability arsenal - there are several unique abilities, or more powerful evolutions of the ones listed that you will have to discover for yourself! We’ve been careful to hint at a few of those types of ability evolutions in most of the Class reveals, so keep your Perception skill up as you read..."
True enough. I will say that their conceptual work so far on these classes sound like a lot of fun. I usually play a warrior and cleric but I''m also quite fond of a little druidic fun from time to time. And this druid sounds pretty fun. :)
I am wondering if the shaman ability Walk the Ages will return all the mana spent during the duration.
Mark a moment in time, leaving an imprint of your spirit where you are currently standing for X duration. When you activate Walk the Ages again, you will instantly return to this location. You cannot cross zone lines with this ability.
Ithaca said:I am wondering if the shaman ability Walk the Ages will return all the mana spent during the duration.
Walk the Ages
Mark a moment in time, leaving an imprint of your spirit where you are currently standing for X duration. When you activate Walk the Ages again, you will instantly return to this location. You cannot cross zone lines with this ability.
Sounds like a training mechanism to me :) Activate at the spot outside a cave, go in and hunt around, get agro of a bad mob opps. Walk of ages back to the spot ouside the cave.
Train comes running out of the cave towards you. Hopefully it dumps agro when activated.